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Vancouver Maneuver: Designing a Cooperative Augmented Reality Board Game

Abstract : In this paper we present Vancouver Maneuver, a game for mobile devices using Augmented Reality software to create a cooperative board game experience. Utilizing principles from both digital and analogue board game design, a hybrid game design approach is proposed in order to identify applicable mechanics. By doing so we combine the physical and social aspects of co-located tabletop gaming with the computing power and aesthetics of digital games.
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Alexander Golombek, Michael Lankes, Jürgen Hagler. Vancouver Maneuver: Designing a Cooperative Augmented Reality Board Game. 15th International Conference on Entertainment Computing (ICEC), Sep 2016, Wien, Austria. pp.286-289, ⟨10.1007/978-3-319-46100-7_31⟩. ⟨hal-01640283⟩



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