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Cutting-Edge VR/AR Display Technologies (Gaze-, Accommodation-, Motion-aware and HDR-enabled)

Abstract : Near-eye (VR/AR) displays suffer from technical, interaction as well as visual quality issues which hinder their commercial potential. This tutorial will deliver an overview of cutting-edge VR/AR display technologies, focusing on technical, interaction and perceptual issues which, if solved, will drive the next generation of display technologies. The most recent advancements in near-eye displays will be presented providing (i) correct accommodation cues, (ii) near-eye varifocal AR, (iii) high dynamic range rendition, (iv) gaze-aware capabilities, either predictive or based on eye-tracking as well as (v) motion-awareness. Future avenues for academic and industrial research related to the next generation of AR/VR display technologies will be analyzed.
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Submitted on : Monday, January 29, 2018 - 3:33:52 PM
Last modification on : Friday, November 18, 2022 - 9:26:40 AM
Long-term archiving on: : Friday, May 25, 2018 - 3:45:28 PM


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  • HAL Id : hal-01695622, version 1



George-Alex Koulieris, Kaan Aksit, Christian Richardt, Rafał Mantiuk, Katerina Mania. Cutting-Edge VR/AR Display Technologies (Gaze-, Accommodation-, Motion-aware and HDR-enabled). IEEE VR 2018 - 25th IEEE Conference on Virtual Reality and 3D User Interfaces , Mar 2018, Reutlingen, Germany. ⟨hal-01695622⟩



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