Living labs and open innovation: Roles and applicability. eJOV: The Electronic Journal for Virtual Organization & Networks, p.10, 2008. ,
Will e-participation bring critical citizens back in?, International Conference on Electronic Participation, p.8393, 2016. ,
Potentials and challenges of a living lab approach in research on mobile participation, Adjunct Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, p.795800, 2015. ,
Agonism and institutional ambiguity: Ideas on democracy and the role of participation in the development of planning theory and practice - the case of Finland, Planning Theory, vol.32, issue.1, p.333350, 2010. ,
DOI : 10.1093/0198297556.001.0001
An evaluation of three democratic, community-based approaches to citizen participation: Surveys, conversations with community groups, and community dinners, Society & Natural Resources, vol.14, issue.2, p.107126, 2001. ,
Government is us: Public administration in an antigovernment era, 1998. ,
Citizen Apps to Solve Complex Urban Problems, Journal of Urban Technology, vol.62, issue.5, p.107136, 2012. ,
DOI : 10.1002/asi.21506
Supporting 'participation' in mobile participation, Proceedings of the ePart 2014 Conference, p.310, 2014. ,
Participatory apps for urban planning -space for improvement, Planning Practice & Research, vol.30, issue.3, p.303321, 2015. ,
Motivations to use a mobile participation application, International Conference on Electronic Participation, p.138150, 2016. ,
HCI, Civic Engagement & Trust, Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, CHI '15, p.28332842, 2015. ,
DOI : 10.1145/2502081.2502225
Situating engagement: Ubiquitous infrastructures for in-situ civic engagement, 2013. ,
Rational ignorance of the citizens in public participatory planning In: 10th symposium on Information-and communication technologies (ICT) in urban planning and spatial development and impacts of ICT on physical space, p.420, 2005. ,
Choosing public participation methods for natural resources: a context-specific guide, Society & Natural Resources, vol.14, issue.10, p.857872, 2001. ,
Innovations in democratic governance: how does citizen participation contribute to a better democracy?, International Review of Administrative Sciences, vol.77, issue.2, p.275293, 2011. ,
DOI : 10.1080/15239080701652763
A user-centered theoretical framework for meaningful gamification, Games+ Learning+ Society, vol.8, issue.1, 2012. ,
DOI : 10.1007/978-3-319-10208-5_1
Deliberative systems: deliberative democracy at the large scale, 2012. ,
DOI : 10.1017/CBO9781139178914
Putting citizen participation in place: Will mobile phones change the spatiality of participatory planning? Article manuscript, 2017. ,
Play It to Plan It? The Impact of Game Elements on Usage of a Urban Planning App, User-Centric E-Government -Challenges and Opportunities, p.1, 2017. ,
DOI : 10.1145/3012709.3016073
Exploring the effects of game elements in m-participation, Proceedings of the 2015 British HCI Conference on, British HCI '15 ,
DOI : 10.1016/0305-750X(96)00023-X
Understanding cities and citizens: Developing novel participatory development methods and public service concepts, Real Corp 16: 21st International Conference on Urban Planning and Regional Development in the Information Society GeoMultimedia 2016, p.263272, 2016. ,
When Public Participation in Administration Leads to Trust: An Empirical Assessment of Managers??? Perceptions, Public Administration Review, vol.60, issue.4, p.265278, 2007. ,
DOI : 10.1111/0033-3352.00097
Public Administrators' Trust in Citizens: A Missing Link in Citizen Involvement Efforts, Public Administration Review, vol.17, issue.2, p.273285, 2005. ,
DOI : 10.1111/1467-9760.00078