TurboMouse: End-to-end Latency Compensation in Indirect Interaction

Abstract : End-to-end latency corresponds to the temporal difference between a user input and the corresponding output from a system. It has been shown to degrade user performance in both direct and indirect interaction. If it can be reduced to some extend, latency can also be compensated through software compensation by trying to predict the future position of the cursor based on previous positions, velocities and accelerations. In this paper, we propose a hybrid hardware and software prediction technique specifically designed for partially compensating end-to-end latency in indirect pointing. We combine a computer mouse with a high frequency accelerometer to predict the future location of the pointer using Euler based equations.
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Contributor : Sylvain Malacria <>
Submitted on : Thursday, March 8, 2018 - 3:17:36 PM
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Axel Antoine, Sylvain Malacria, Géry Casiez. TurboMouse: End-to-end Latency Compensation in Indirect Interaction. Adjunct Proceedings of the ACM Conference on Human Factors in Computing Systems (CHI 2018), Demonstration, Apr 2018, Montreal, Canada. ⟨10.1145/3170427.3186542⟩. ⟨hal-01726763⟩



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