Skip to Main content Skip to Navigation
Conference papers

The Impact of Sensor Noise on Player Experience in Magic Window Augmented Reality Aiming Games

Abstract : Augmented reality (AR) requires superimposing digital artifacts on real world scenes. Unfortunately, sensors used to render digital artifacts are subject to noise and imprecision, making the registration difficult in practice. Using a modified version of the Android operating system, we experimentally examined the impact of orientation sensor noise on player experience in three commercial AR aiming games employing different mechanics and input techniques.
Document type :
Conference papers
Complete list of metadata

Cited literature [11 references]  Display  Hide  Download

https://hal.inria.fr/hal-01758431
Contributor : Hal Ifip <>
Submitted on : Wednesday, April 4, 2018 - 2:58:31 PM
Last modification on : Wednesday, April 4, 2018 - 3:03:23 PM

File

371182_1_En_47_Chapter.pdf
Files produced by the author(s)

Licence


Distributed under a Creative Commons Attribution 4.0 International License

Identifiers

Citation

Farjana Eishita, Kevin Stanley. The Impact of Sensor Noise on Player Experience in Magic Window Augmented Reality Aiming Games. 14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.502-507, ⟨10.1007/978-3-319-24589-8_47⟩. ⟨hal-01758431⟩

Share

Metrics

Record views

106

Files downloads

290