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Tutorial: Service-Oriented Architecture (SOA) Development for Serious Games

Abstract : This tutorial aims to introduce the benefits of applying a service-oriented architecture (SOA) approach to serious games developers. For that end, we propose a hands-on session in which we will provide information on state-of-the-art services for serious games and guide developers in rethinking one of their existing games or game ideas using our SOA framework for serious games.
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Submitted on : Wednesday, April 4, 2018 - 2:59:20 PM
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Maira Carvalho, Jun Hu, Francesco Bellotti, Alessandro Gloria, Matthias Rauterberg. Tutorial: Service-Oriented Architecture (SOA) Development for Serious Games. 14th International Conference on Entertainment Computing (ICEC), Sep 2015, Trondheim, Norway. pp.578-580, ⟨10.1007/978-3-319-24589-8_61⟩. ⟨hal-01758448⟩

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