C. Roth, C. Klimmt, I. E. Vermeulen, and P. Vorderer, The experience of interactivestorytelling: Comparing " Fahrenheit " with " Façade, Proceedings of ICEC 2011, pp.13-21

B. Solomon, Facebook buys Oculus virtual reality gaming startup for 2 billion Available at http://www.forbes.com/sites/briansolomonfacebook-buys-oculus-virtual- reality-gaming-startup-for-2-billion, 2014.

M. Vosmeer and B. Schouten, Interactive Cinema: Engagement and interaction In proceedings of ICIDS 2014, pp.140-147

A. Watercutter, Oculus Is Awesome for Games, But It's the Future of Movies, 2014.