445 Dongwann Kang and Kyunghyun Yoon Lessons from Practicing an Adapted Model Driven Approach in Game Development, p.451 ,
Noise Modeler: An Interactive Editor and Library for Procedural Terrains via Continuous Generation and Compilation of, p.469 ,
Elster Serious Games: Is Your User Playing or Hunting?, p.475 ,
Zamansky Space for Seriousness? Player Behavior and Motivation in Quiz Apps . . . 482 Heinrich Söbke Contents XV Spheres of Play: Designing Games and Interfaces for Media, p.490 ,
Stanley Towards a Framework for Gamification-Based Intervention Mapping in mHealth, p.508 ,
Helmut Hlavacs, and Peter Reichl Demonstrations [self.]: Realization/Art Installation/Artificial Intelligence: A Demonstration, p.517 ,
523 Thov Reime, Heikki Sjöman, Achim Gerstenberg, Pekka Abrahamsson, and Martin Steinert Can Interactive Art Installations Attract 15 Years Old Students to Coding?, p.529 ,
Digital Art Application Development: A Project to Increase Motivation in Systems Development Courses for Bachelor Students in Computer Engineering Bye Pedal Tanks: A Multiplayer Exergame Based on Teamwork and Competition, 533 Anniken Karlsen and Robin T . . . . . . . . . . . . 539 Kristoffer Hagen ,
Aamodt Creating Video Content for Oculus Rift: Scriptwriting for 360 ? - Interactive Video Productions, p.556 ,
Ole Sejer Iversen, and Pavlos Koulouris Playful Experiences and Game Concepts for Multi-screen Environments, p.571 ,