Abstract : Smartwalk is a playful enrichment activity for sixth- or seventhgraders on computer science. It takes place outside on the schoolyard. The basic idea is to do things that Generation Z-kids usually do with their mobile devices in a different (metaphorical) way using the physical environment outside on the schoolyard. The goal is to make aware of computer sciences concepts adopted in smartphone apps and to promote the acquisition of computational thinking.
https://hal.inria.fr/hal-01762864
Contributor : Hal Ifip <>
Submitted on : Tuesday, April 10, 2018 - 2:44:15 PM Last modification on : Tuesday, April 10, 2018 - 2:51:29 PM
Michael Weigend. Smartwalk: Computer Science on the Schoolyard. 11th IFIP World Conference on Computers in Education (WCCE), Jul 2017, Dublin, Ireland. pp.525-535, ⟨10.1007/978-3-319-74310-3_53⟩. ⟨hal-01762864⟩