Women Who Choose Computer Science -What Really Matters Available from: https://docs, 2014. ,
Powering economic growth Attracting more young women into science and technology Available from: https://www.accenture.com/ie- en, 2014. ,
Undergraduate Students??? Perceptions of the Impact of Pre-College Computing Activities on Choices of Major, ACM Transactions on Computing Education, vol.16, issue.4, pp.1-33, 2016. ,
DOI : 10.1201/9781420035964
Berkeley Foundation for Opportunities in Information Technology, ACM Transactions on Computing Education, vol.11, issue.3, pp.1-24, 2011. ,
DOI : 10.1145/2037276.2037279
INSPIRED Broadening Participation in Computing: Most successful strategies and lessons learned, 2010 IEEE Frontiers in Education Conference (FIE), 2010. ,
DOI : 10.1109/FIE.2010.5673333
The STARS Alliance, ACM Transactions on Computing Education, vol.11, issue.3, pp.1-25, 2011. ,
DOI : 10.1145/2037276.2037282
A statewide survey on computing education pathways and influences, Proceedings of the ninth annual international conference on International computing education research, ICER '12, pp.143-150, 2012. ,
DOI : 10.1145/2361276.2361304
Alice, middle schoolers & the imaginary worlds camps, ACM SIGCSE Bulletin, vol.39, issue.1, pp.307-311, 2007. ,
DOI : 10.1145/1227504.1227418
Exploring careers while learning Alice 3D, Proceedings of the 42nd ACM technical symposium on Computer science education, SIGCSE '11, pp.377-382, 2011. ,
DOI : 10.1145/1953163.1953275
Girls on the go, Proceeding of the 44th ACM technical symposium on Computer science education, SIGCSE '13, pp.615-620, 2013. ,
DOI : 10.1145/2445196.2445376
Unlocking the clubhouse, Proceeding of the 44th ACM technical symposium on Computer science education, SIGCSE '13, pp.9-10, 2013. ,
DOI : 10.1145/2445196.2445202
Computational thinking, Communications of the ACM, vol.49, issue.3, pp.33-35, 2006. ,
DOI : 10.1145/1118178.1118215
Teaching Computational Thinking by Playing Games and Building Robots, 2014 International Conference on Interactive Technologies and Games, pp.2014-2023, 2014. ,
DOI : 10.1109/iTAG.2014.15
Using Games to Help Novices Embrace Programming: From Elementary to Higher Education, International Journal of Engineering Education, vol.32, issue.1, pp.521-531, 2016. ,
Model-Driven Development with the jABC, in Hardware and Software, Verification and Testing: Second International Haifa Verification Conference Revised Selected Papers, pp.92-108, 2006. ,
Test your Strategy: Graphical Construction of Strategies for Connect-Four, IEEE International Conference on Engineering of Complex Computer Systems, 2009. ,
Do Female and Male Role Models Who Embody STEM Stereotypes Hinder Women's Anticipated Success in STEM? Social Psychological and Personality Science, pp.656-664, 2011. ,
Do lego mindstorms robots have a future in CS education?, ACM SIGCSE Bulletin, vol.38, issue.1, pp.61-62, 2006. ,
DOI : 10.1145/1124706.1121362
Quantitative analysis of the effects of robots on introductory Computer Science education, Journal on Educational Resources in Computing, vol.2, issue.4, 2002. ,
DOI : 10.1145/949257.949259
Effective and sustainable computing summer camps, Proceedings of the 43rd ACM technical symposium on Computer Science Education, SIGCSE '12, pp.289-294 ,
DOI : 10.1145/2157136.2157223