The role of interaction in virtual embodiment: Effects of the virtual hand representation, 2016 IEEE Virtual Reality (VR), pp.3-10, 2016. ,
DOI : 10.1109/VR.2016.7504682
URL : https://hal.archives-ouvertes.fr/hal-01346229
The Effect of Behavioral Realism and Form Realism of Real-Time Avatar Faces on Verbal Disclosure, Nonverbal Disclosure, Emotion Recognition, and Copresence in Dyadic Interaction, Presence: Teleoperators and Virtual Environments, vol.15, issue.4 ,
DOI : 10.1177/009365096023001001
Full-body illusions and minimal phenomenal selfhood, Trends in Cognitive Sciences, vol.13, issue.1, pp.7-13, 2017. ,
DOI : 10.1016/j.tics.2008.10.003
URL : https://infoscience.epfl.ch/record/154827/files/2009_Blanke_TICS_full-body illusions and minimal phenomenal selfhood.pdf
Rubber hands ???feel??? touch that eyes see, Nature, vol.377, issue.6669, pp.391756-756, 1998. ,
DOI : 10.1007/978-1-4684-3566-5
URL : http://www.nature.com/nature/journal/v391/n6669/pdf/391756a0.pdf
Coordinating attention and cooperation in multi-user virtual reality narratives, 2017 IEEE Virtual Reality (VR), pp.377-378, 2017. ,
DOI : 10.1109/VR.2017.7892334
Embodiment, ownership and disownership, Consciousness and Cognition, vol.20, issue.1, pp.82-93, 2011. ,
DOI : 10.1016/j.concog.2010.09.004
URL : https://hal.archives-ouvertes.fr/ijn_00526983
The contribution of real-time mirror reflections of motor actions on virtual body ownership in an immersive virtual environment, 2010 IEEE Virtual Reality Conference (VR), pp.111-114, 2010. ,
DOI : 10.1109/VR.2010.5444805
Real-time motion retargeting to highly varied user-created morphologies, ACM Trans. Graph, vol.27, issue.3, 2008. ,
DOI : 10.1145/1360612.1360626
There: The Subjective Experience of Presence, Presence: Teleoperators and Virtual Environments, vol.1, issue.2, pp.262-271, 1992. ,
DOI : 10.1162/pres.1992.1.2.262
In dialogue with an avatar, language behavior is identical to dialogue with a human partner, Behavior Research Methods, vol.5, issue.Suppl, pp.46-60, 2017. ,
DOI : 10.1017/S0954394514000155
URL : https://link.springer.com/content/pdf/10.3758%2Fs13428-015-0688-7.pdf
wow! i have six fingers! " : Would you accept structural changes of your hand in vr? Frontiers in Robotics and AI, p.27, 2016. ,
DOI : 10.3389/frobt.2016.00027
URL : http://journal.frontiersin.org/article/10.3389/frobt.2016.00027/pdf
The mechanism of self-recognition in humans, Behavioural Brain Research, vol.142, issue.1-2, pp.1-15, 2003. ,
DOI : 10.1016/S0166-4328(02)00384-4
URL : https://hal.archives-ouvertes.fr/hal-00655451
The spatial distance rule in the moving and classical rubber hand illusions, Consciousness and Cognition, vol.30, pp.118-132, 2014. ,
DOI : 10.1016/j.concog.2014.08.022
URL : https://doi.org/10.1016/j.concog.2014.08.022
The Sense of Embodiment in Virtual Reality, Presence: Teleoperators and Virtual Environments, vol.21, issue.4, pp.373-387, 2012. ,
DOI : 10.1016/S0010-0277(02)00100-2
URL : http://diposit.ub.edu/dspace/bitstream/2445/53294/1/634024.pdf
Morphology-independent representation of motions for interactive human-like animation, Computer Graphics Forum, vol.7, issue.4, 2005. ,
DOI : 10.1109/70.86079
URL : https://hal.archives-ouvertes.fr/inria-00000220
Exploring Stereoscopic Multi-user Interaction with Individual Views, 2014 International Conference on Cyberworlds, pp.101-106, 2014. ,
DOI : 10.1109/CW.2014.22
Evaluating control schemes for the third arm of an avatar. Presence: Teleoperators and Virtual Env, pp.129-147, 2016. ,
DOI : 10.1162/pres_a_00251
Measuring User Engagement, Synthesis Lectures on Information Concepts, Retrieval, and Services, pp.1-132, 2014. ,
DOI : 10.1145/2187980.2188167
URL : http://ir.dcs.gla.ac.uk/~mounia/Papers/WWWTutorial2013UserEngagement.pdf
What is embodiment? A psychometric approach, Cognition, vol.107, issue.3, pp.978-998, 2008. ,
DOI : 10.1016/j.cognition.2007.12.004
URL : http://eprints.bbk.ac.uk/5422/1/5422.pdf
Render me real?, ACM Transactions on Graphics, vol.31, issue.4, pp.1-91, 2012. ,
DOI : 10.1145/2185520.2185587
The Effect of Viewing a Self-Avatar on Distance Judgments in an HMD-Based Virtual Environment, Presence: Teleoperators and Virtual Environments, vol.7, issue.9, pp.230-242, 2010. ,
DOI : 10.3758/BF03196322
Performing in (virtual) spaces: Embodiment and being in virtual environments, International Journal of Performance Arts and Digital Media, vol.3, issue.2-3, pp.123-138, 2007. ,
DOI : 10.1386/padm.3.2-3.123_1
The Effect of the Agency and Anthropomorphism on Users' Sense of Telepresence, Copresence, and Social Presence in Virtual Environments, Presence: Teleoperators and Virtual Environments, vol.2, issue.5, pp.481-494, 2003. ,
DOI : 10.1080/019722497129070
Putting yourself in the skin of a black avatar reduces implicit racial bias, Consciousness and Cognition, vol.22, issue.3, pp.779-787, 2013. ,
DOI : 10.1016/j.concog.2013.04.016
If I Were You: Perceptual Illusion of Body Swapping, PLoS ONE, vol.4, issue.12, pp.1-9, 2008. ,
DOI : 10.1371/journal.pone.0003832.g009
URL : https://doi.org/10.1371/journal.pone.0003832
When Right Feels Left: Referral of Touch and Ownership between the Hands, PLoS ONE, vol.31, issue.9, pp.1-8, 2009. ,
DOI : 10.1371/journal.pone.0006933.t001
Owning an Overweight or Underweight Body: Distinguishing the Physical, Experienced and Virtual Body, PLoS ONE, vol.37, issue.8, pp.1-13, 2014. ,
DOI : 10.1371/journal.pone.0103428.t003
URL : https://doi.org/10.1371/journal.pone.0103428
Measuring co-presence and social presence in virtual environments ? psychometric construction of a german scale for a fear of public speaking scenario, pp.58-63, 2015. ,
Embodiment, engagement and the strength virtual communities: Avatars of second life in decay, Tamara -Journal for Critical Organization Inquiry, vol.13, issue.4, pp.48-62, 2015. ,
Avatar realism and social interaction quality in virtual reality, 2016 IEEE Virtual Reality (VR), pp.277-278, 2016. ,
DOI : 10.1109/VR.2016.7504761
Socially immersive avatar-based communication, 2017. [33] R. Schroeder. Social Interaction in Virtual Environments: Key Issues, Common Themes, and a Framework for Research, pp.1-18, 2002. ,
DOI : 10.1109/vr.2017.7892275
Research on Presence in Virtual Reality: A Survey, CyberPsychology & Behavior, vol.4, issue.2, pp.183-201, 2001. ,
DOI : 10.1089/109493101300117884
URL : https://repository.tudelft.nl/islandora/object/uuid%3A4bdb513b-d6be-4250-971c-694de1f6f785/datastream/OBJ/download
Multi-user VR Classroom with 3D Interaction and Real-Time Motion Detection, 2014 International Conference on Computational Science and Computational Intelligence, pp.187-192, 2014. ,
DOI : 10.1109/CSCI.2014.116
The Influence of Body Movement on Subjective Presence in Virtual Environments, Human Factors: The Journal of the Human Factors and Ergonomics Society, vol.40, issue.3, pp.469-477, 1998. ,
DOI : 10.1162/pres.1992.1.1.127
Towards a digital body: The virtual arm illusion, Frontiers in Human Neuroscience, vol.2, issue.6, 2008. ,
DOI : 10.3389/neuro.09.006.2008
URL : http://journal.frontiersin.org/article/10.3389/neuro.09.006.2008/pdf
Public speaking in virtual reality: facing an audience of avatars, IEEE Computer Graphics and Applications, vol.19, issue.2, pp.6-9, 1999. ,
DOI : 10.1109/38.749116
Small-Group Behavior in a Virtual and Real Environment: A Comparative Study, Presence: Teleoperators and Virtual Environments, vol.9, issue.1, pp.37-51, 2000. ,
DOI : 10.1162/pres.1997.6.6.603
First Person Experience of Body Transfer in Virtual Reality, PLoS ONE, vol.6, issue.12, pp.1-9, 2010. ,
DOI : 10.1371/journal.pone.0010564.s005
URL : https://doi.org/10.1371/journal.pone.0010564
Meeting People Virtually: Experiments in Shared Virtual Environments, pp.146-171, 2002. ,
DOI : 10.1007/978-1-4471-0277-9_9
How to Build an Embodiment Lab: Achieving Body Representation Illusions in Virtual Reality, Frontiers in Robotics and AI, 2014. ,
DOI : 10.1016/S1388-2457(02)00057-3
URL : https://www.frontiersin.org/articles/10.3389/frobt.2014.00009/pdf
Avatar Creation and Video Game Enjoyment, Journal of Media Psychology, vol.22, issue.4, pp.171-184, 2010. ,
DOI : 10.1027/1864-1105/a000022
Personal space in virtual reality, ACM Transactions on Applied Perception, vol.3, issue.4, pp.412-428, 2006. ,
DOI : 10.1145/1190036.1190041
URL : http://www.cse.yorku.ca/percept/papers/HFES_Paper%20fin.pdf
The aligned rank transform for nonparametric factorial analyses using only anova procedures, Proceedings of the 2011 annual conference on Human factors in computing systems, CHI '11, pp.143-146, 2011. ,
DOI : 10.1145/1978942.1978963
URL : http://faculty.washington.edu/leahkf/pubs/CHI2011-wobbrock-AlignedRankTransform.pdf
Homuncular Flexibility in Virtual Reality, Journal of Computer-Mediated Communication, vol.33, issue.3, pp.241-259, 2015. ,
DOI : 10.1111/j.1468-2958.2007.00299.x
URL : http://onlinelibrary.wiley.com/doi/10.1111/jcc4.12107/pdf
Body ownership and response to threat, Psychological Research, vol.48, issue.3, pp.1020-1029, 2016. ,
DOI : 10.1016/j.neuropsychologia.2009.10.028
URL : https://link.springer.com/content/pdf/10.1007%2Fs00426-015-0698-1.pdf