Privacy and rationality in individual decision making. IEEE Security and Privacy Magazine, pp.24-30, 2005. ,
DOI : 10.1109/msp.2005.22
Ingress: A Game, Lifestyle and Social Network in One!, 2014. ,
, Apple App Store. Pokémon Go, 2017.
Recent Advances in Augmented Reality, IEEE Computer Graphics And Applications, pp.34-47, 2001. ,
DOI : 10.1109/38.963459
Privacy in the Digital Age: A Review of Information Privacy Research in Information Systems, MIS Quarterly, vol.35, issue.4, pp.1017-1041, 2011. ,
Trustworthiness in electronic commerce: the role of privacy, security, and site attributes, Journal of Strategic Information Systems, vol.11, pp.245-270, 2002. ,
Virtual & Augmented Reality: Understanding the race for the next computing platform, 2016. ,
Privacy in e-commerce, Communications of the ACM, vol.48, issue.4, pp.101-106, 2005. ,
How Did They Get My Name?": An Exploratory Investigation of Consumer Attitudes Toward Secondary Information Use, pp.341-364, 1993. ,
DOI : 10.2307/249775
Information Privacy Concerns, Procedural Fairness, and Impersonal Trust: An Empirical Investigation, Organization Science, vol.10, issue.1, pp.104-115, 1999. ,
DOI : 10.1287/orsc.10.1.104
URL : http://bear.warrington.ufl.edu/weitz/mar7786/articles/procedural fairness and privacy.pdf
An Extended Privacy Calculus Model for SNSs: Analyzing Self-Disclosure and Self-Withdrawal in a Representative, Journal of Computer-Mediated Communication, vol.21, issue.5, pp.368-383, 2016. ,
DOI : 10.1111/jcc4.12163
URL : http://onlinelibrary.wiley.com/doi/10.1111/jcc4.12163/pdf
Is the privacy paradox a relic of the past? An in-depth analysis of privacy attitudes and privacy behaviors, European Journal of Social Psychology, vol.45, issue.3, pp.285-297, 2015. ,
Internet Users' Privacy Concerns and Beliefs About Government Surveillance: An Exploratory Study of Differences Between Italy and the United States, Journal of Global Information Management, vol.14, issue.4, pp.57-93, 2006. ,
DOI : 10.4018/978-1-60566-138-4.ch013
An extended privacy calculus model for e-commerce transactions, Information Systems Research, vol.17, issue.1, pp.61-80, 2006. ,
DOI : 10.1287/isre.1060.0080
Privacy Concerns and Levels of Information Exchange, An Empirical Investigation of Intended e-Services Use. e-Service Journal, vol.4, issue.3, pp.25-60, 2006. ,
Pokémon Go May Not Truly Be Augmented Reality, and That's OK, 2016. ,
Concrete Steps to Take to Minimize Risk While Playing Pokémon GO, 2016. ,
Towards Pervasive Augmented Reality: Context-Awareness in Augmented Reality, IEEE Transactions on Visualization and Computer Graphics, issue.99, pp.1-20, 2016. ,
DOI : 10.1109/tvcg.2016.2543720
A love letter from augmented reality to Pokémon Go, 2016. ,
Augmented Reality in Information Systems Research: A Systematic Literature Review, Twenty-third Americas Conference on Information Systems (AMCIS), pp.1-10, 2017. ,
Digital natives: where is the evidence?, British Educational Research Journal, vol.36, issue.3, pp.503-520, 2010. ,
DOI : 10.1080/01411920902989227
URL : http://eprints.lse.ac.uk/27739/1/Digital_natives_%28LSERO%29.pdf
Testing Moderating Effects in PLS Path Models: An Illustration of Available Procedures, Handbook of Partial Least Squares, vol.30, pp.713-735, 2010. ,
DOI : 10.1007/978-3-540-32827-8_31
Augmented-Reality Glasses Bring Cloud Security Into Sharp Focus, Comm. of the ACM, vol.56, issue.6, pp.18-20, 2013. ,
DOI : 10.1145/2461256.2461264
Augmented Reality Gets Boost From Pokemon Go, 2016. ,
Pokémon Go' is Where I Draw the Line on "Augmented Reality, 2016. ,
Pokemon Go or: How I Learned To Stop Worrying About The Definition And Love Augmented Reality, 2016. ,
Augmented Reality: A class of displays on the reality-virtuality continuum, SPIE Proceedings, 2351(Telemanipulator and Telepresence Technologies, pp.282-292, 1994. ,
Analysis of Transmedia Storytelling in Pokémon GO, Business and Industrial Engineering, vol.10, issue.11, 2016. ,
Augmented Reality Gets Boost From Success of Pokémon Go, 2016. ,
The Privacy Paradox: Personal Information Disclosure Intentions versus Behaviors, Journal of Consumer Affairs, vol.41, issue.1, pp.100-126, 2007. ,
Born Digital: Understanding the First Generation of Digital Natives, Basic Books, vol.13, 2008. ,
, Digital Natives, Digital Immigrants. On the Horizon, vol.9, pp.1-6, 2001.
The Media and Technology Usage and Attitudes Scale: An empirical investigation, Comput Human Behav, vol.29, issue.6, pp.2501-2511, 2013. ,
LimeSurvey Project Team, 2015. ,
An Investigation of Gender Differences in On-line Privacy Concerns and Resultant Behaviors, Journal of Interactive Marketing, vol.13, issue.4, pp.24-38, 1999. ,
Theory and Review Information Privacy Research: An Interdisciplinary Review, MIS Quarterly, vol.35, issue.4, pp.989-1015, 2011. ,
Information Privacy: Measuring Individuals' Concerns About Organizational Practices, MIS Quarterly, vol.20, issue.2, pp.167-196, 1996. ,
E-privacy in 2nd Generation E-Commerce: Privacy Preferences versus actual Behavior ,
, Third ACM Conference on Electronic Commerce, pp.38-47, 2001.
An Empirical Examination of the Concern for Information Privacy Instrument, Information Systems Research, vol.13, issue.1, pp.36-49, 2002. ,
Survey of User-Based Experimentation in Augmented Reality, 1st International Conference on Virtual Reality, pp.1-9, 2005. ,
Pokémon Go catches five new world records, 2016. ,
Gaining Trust Through Online Privacy Protection: Self-Regulation, Mandatory Standards, or Caveat Emptor, Journal of Management Information Systems, vol.24, issue.4, pp.153-173, 2008. ,
On Gender Specific Perception of Data Sharing in Japan, 31st IFIP TC 11 International Conference, pp.150-160, 2016. ,
URL : https://hal.archives-ouvertes.fr/hal-01369550