Abstract : Curiosity is an important aspect of life, but studying it is challenging without reliable stimuli. Digital games provide an ideal stimulus to investigate the circumstances that trigger curiosity and how it is expressed. A survey was conducted with the goal of assessing what game titles and game genres should be analysed to further the study of curiosity. To consider different types of curiosity, we included the Five-Dimensional Curiosity Scale (5DC) questionnaire. The survey was completed by 113 participants, and resulted in 301 game suggestions that warrant further analysis. Exploration, social simulation, and collecting tasks within games were found to rank high in triggering curiosity. We further found that social curiosity in individuals correlates with having curiosity triggered by social simulations.
https://hal.inria.fr/hal-02128582 Contributor : Hal IfipConnect in order to contact the contributor Submitted on : Tuesday, May 14, 2019 - 1:49:49 PM Last modification on : Tuesday, May 14, 2019 - 2:11:50 PM
Marcello A. Gómez Maureira, Isabelle Kniestedt. Games that Make Curious: An Exploratory Survey into Digital Games that Invoke Curiosity. 17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.76-89, ⟨10.1007/978-3-319-99426-0_7⟩. ⟨hal-02128582⟩