, Eko studio, 2017.
Live Cinema and Its Techniques, Liveright, 2017. ,
, Graphical models. Statist. Sci, vol.19, issue.1, pp.140-155, 2004.
Computational video editing for dialogue-driven scenes, ACM Trans. Graph, vol.36, issue.4, 2017. ,
, Web portal, 2017.
Vr kino+theater: a platform for the future digital media, 2018. ,
Situated participatory virtual reality, Proceedings of XVI Simposio Brasileiro de Jogos e Entretenimento Digital, 2017. ,
Making the tempest, 2018. ,