Reorientation Method to Suppress Simulator Sickness in Home VR Contents Using HMD - Archive ouverte HAL Access content directly
Conference Papers Year : 2018

Reorientation Method to Suppress Simulator Sickness in Home VR Contents Using HMD

(1) , (1) , (2) , (1)
1
2

Abstract

While home-use HMD including Oculus Rift has been widely spread in the market today, simulator sickness mainly caused by difference between visual information and body sensation has taken up as a problem. Even though it has been proved that simulator sickness is reduced by reflecting actual physical movement to a VR space, many of approaches ever proposed had various restrictions and mechanisms easy to cause simulator sickness. In the current study, such an approach for moving within a VR space is proposed for home-use HMD that is less likely to cause simulator sickness.
Fichier principal
Vignette du fichier
472623_1_En_22_Chapter.pdf (3.94 Mo) Télécharger le fichier
Origin : Files produced by the author(s)

Dates and versions

hal-02128640 , version 1 (14-05-2019)

Licence

Attribution - CC BY 4.0

Identifiers

Cite

Yuki Ueda, Kazuma Nagata, Soh Masuko, Junichi Hoshino. Reorientation Method to Suppress Simulator Sickness in Home VR Contents Using HMD. 17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.228-234, ⟨10.1007/978-3-319-99426-0_22⟩. ⟨hal-02128640⟩
74 View
36 Download

Altmetric

Share

Gmail Facebook Twitter LinkedIn More