Use and usefulness of HCI methods: Results from an exploratory study among nordic HCI practitioners, In: People and Computers XIX -The bigger picture, pp.201-217, 2006. ,
SUS: A quick and dirty usability scale, Usability Evaluation in Industry, pp.189-194, 1996. ,
Training software development practitioners in usability testing: an assessment acceptance and prioritization, Proceedings of the 24th Australian Computer-Human Interaction Conference (OzCHI '12), pp.52-60, 2012. ,
Software development methods and usability: Perspectives from a survey in the software industry in Norway, Interacting with Computers, vol.20, issue.3, pp.375-385, 2008. ,
The future of HCI education: a flexible, global, living curriculum. interactions, vol.23, pp.70-73, 2016. ,
Skills needed by user-centered design practitioners in real software development environments: Report on the CHI92 workshop, SIGCHI Bulletin, vol.25, issue.3, pp.16-31, 1993. ,
Qualitative analysis: Practice and innovation, 2002. ,
Making a Difference: A Survey of The Usability Profession in Sweden, Proceedings of NordiCHI, pp.207-215, 2004. ,
Key principles for user-centred systems design, Behaviour and Information Technology, vol.22, issue.6, pp.397-409, 2003. ,
Problem solving in real-life contexts: An alternative for design in technology education, International Journal of Technology and Design Education, vol.8, pp.203-220, 1998. ,
Rapid contextual design: a how-to guide to key techniques for user-centered design, 2004. ,
Introducing User-Centred Design in a Small-Size Software Development Organization, 2005. ,
The usage of usability techniques in Scrum projects, Proceedings of the HCSE 2012, vol.7623, pp.331-341, 2012. ,
URL : https://hal.archives-ouvertes.fr/hal-01556824
Defining user experience goals to guide the design of industrial systems, Behaviour & Information Technology, vol.34, issue.10, pp.976-991, 2015. ,
The original KJ method, 1991. ,
Sprint: How to solve big problems and test new ideas in just five days, 2016. ,
Introduction to human-computer interaction, Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, p.3, 2018. ,
Using affinity diagrams to evaluate interactive prototypes, Human-Computer Interaction, pp.231-248, 2015. ,
URL : https://hal.archives-ouvertes.fr/hal-01599865
An Investigation into the use of Field Methods in the Design and Evaluation of Interactive Systems, Proceedings of the 22nd British HCI Group Annual Conference, pp.99-108, 2008. ,
Heuristic evaluation of user interfaces, Proceedings of the SIGCHI conference on Human factors in computing systems, pp.249-256, 2016. ,
User Centered System Design: New Perspectives on Human-Computer Interaction, 1986. ,
, HCI methods for including adults with disabilities in the design of CHAMPION. CHI '10 Extended Abstracts on Human Factors in Computing Systems (CHI EA '10), pp.2891-2894, 2010.
, Scrum development process. OOPSLA'95 Workshop on Business Object Design and Implementation, 1995.
Empowering software engineers in human-centered design, Proceedings of the 25th International conference on Software engineering, pp.653-658, 2003. ,
People, organizations, and processes: An Inquiry into The Adoption of User-Centered Design in Industry, International Journal of Human-Computer Interaction, vol.21, issue.2, pp.219-238, 2006. ,
Training AAC users in user-centred design, Proceedings of the 2005 international conference on Accessible Design in the Digital World (Accessible Design'05, 2005. ,
Inclusive design in the Key Stage 3 classroom: An investigation of teachers' understanding and implementation of user-centred design principles in design and technology, International Journal of Technology and Design Education, vol.23, issue.4, pp.921-938, 2013. ,