Creativity in the design process: co-evolution of problem-solution, Design studies, vol.22, issue.5, pp.425-437, 2001. ,
Enhancing the Reflective Capabilities of Professional Design Practitioners, 2009. ,
Designing as reflective conversation with the materials of a design situation, Research in Engineering Design, vol.3, issue.3, pp.131-147, 1992. ,
Reflective Action Instructional Design (RAID): A Designer's Aid, International Journal of Technology and Design Education, vol.13, issue.1, pp.75-82, 2003. ,
Reviewing reflection: on the use of reflection in interactive system design, Proceedings of the 2014 conference on Designing interactive systems, pp.93-102, 2014. ,
Framing Design in the Third Paradigm, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp.1131-1140, 2009. ,
Change by design, Journal of product innovation management, vol.28, issue.3, pp.381-383, 2011. ,
David Kelley: From design to design thinking at Stanford and IDEO, She Ji: The Journal of Design, Economics, and Innovation, vol.2, issue.1, p.88, 2016. ,
RESEARCH ON DESIGN REFLECTION: OVERVIEW AND DIRECTIONS, DS 31: Proceedings of ICED 03, the 14th International Conference on Engineering Design, 2003. ,
The reflective practitioner: How professionals think in action, 1986. ,
Reflection is Hard: Teaching and Learning Reflective Practice in a Software Studio, Proceedings of the Australasian Computer Science Week Multiconference, vol.7, pp.1-7, 2016. ,
Supporting reflection in technology-enhanced learning, Educational Research Review, vol.11, pp.45-55, 2014. ,
Designing for Reflection on Experience, CHI '09 Extended Abstracts on Human Factors in Computing Systems, pp.4741-4744, 2009. ,
Reflecting on reflection: framing a design landscape, Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction, pp.216-223, 2010. ,
Reflective Informatics: Conceptual Dimensions for Designing Technologies of Reflection, Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, pp.585-594, 2015. ,
Designing for Reflection, Sustainability and Simplicity, p.4 ,
A stage-based model of personal informatics systems, Proceedings of the SIGCHI conference on human factors in computing systems, pp.557-566, 2010. ,
Reflective Informatics: Conceptual Dimensions for Designing Technologies of Reflection, Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, pp.585-594, 2015. ,
Reflective Practicum: A Framework of Sensitising Concepts to Design for Transformative Reflection, Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, pp.2696-2707, 2017. ,
How we think. Courier Corporation, 1997. ,
Reflection in learning and professional development: Theory and practice, 2013. ,
Reflection in teacher education: Towards definition and implementation, Teaching and teacher education, vol.11, issue.1, pp.33-49, 1995. ,
Characterizing productive reflection among preservice elementary teachers: Seeing what matters, vol.22, pp.281-301, 2006. ,
Reflection in education: A Kantian epistemology, Educational theory, vol.56, issue.3, pp.237-253, 2006. ,
Feeding forward: using feedback to promote student reflection and learning-a teaching model, Innovations in Education and Teaching International, vol.47, issue.1, pp.125-135, 2010. ,
What is reflection? Looking for clarity in an ambiguous notion, Journal of Teacher Education, vol.66, issue.3, pp.261-271, 2015. ,
Effects of prompting in reflective learning tools: Findings from experimental field, lab, and online studies, Frontiers in psychology, vol.7, p.820, 2016. ,
Reflective design, presented at the Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility, pp.49-58, 2005. ,
Developing design expertise through the construction of video stories, Design Studies, vol.25, issue.5, pp.509-525, 2004. ,
Heedful action, reflection, and transfer in the design process, pp.267-274, 2001. ,
Training for designers: a way to reflect design processes and cope with critical situations in order to increase efficiency, International Conference on Engineering Design, pp.24-26, 1999. ,
Reflective Design, Proceedings of the 4th Decennial Conference on Critical Computing: Between Sense and Sensibility, pp.49-58, 2005. ,
RESEARCH ON DESIGN REFLECTION: OVERVIEW AND DIRECTIONS, Proceedings of ICED 03, the 14th International Conference on Engineering Design, vol.31, 2003. ,
The reflective practice of design teams, Design studies, vol.19, issue.3, pp.249-271, 1998. ,
Facilitating Creativity and Shared Understanding in Design Teams, Proceedings of DESIGN 2002, the 7th International Design Conference, vol.30, 2002. ,
STORYPLY: designing for user experiences using storycraft, Collaboration in Creative Design, pp.181-210, 2016. ,
Value-sensitive design and information systems, vol.3, pp.16-23, 1996. ,
Reflective design, Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility, pp.49-58, 2005. ,
, The Slow Design Principles, p.14
Improving design processes through structured reflection: A domain-independent approach, 2001. ,
Maps for design reflection, Artifact, vol.2, issue.3-4, pp.176-189, 2008. ,
DENIM: finding a tighter fit between tools and practice for Web site design, Proceedings of the SIGCHI conference on Human Factors in Computing Systems, pp.510-517, 2000. ,
Freed: A System for Creating Multiple Views of a Digital Collection During the Design Process, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp.1481-1490, 2011. ,
ReflectionSpace: an interactive visualization tool for supporting reflection-on -action in design, Proceedings of the 9th ACM Conference on Creativity & Cognition -C&C '13, p.83, 2013. ,
The ReflecTable: bridging the gap between theory and practice in design education, IFIP Conference on Human-Computer Interaction, pp.624-641, 2013. ,
URL : https://hal.archives-ouvertes.fr/hal-01501778
Two-dimensional spatial positioning as a means for reflection in design, Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques, pp.145-154, 2000. ,
Where the wild things work: capturing shared physical design workspaces, Proceedings of the 2004 ACM conference on Computer supported cooperative work, pp.533-541, 2004. ,
Where do web sites come from?: capturing and interacting with design history, Proceedings of the SIGCHI conference on Human factors in computing systems, pp.1-8, 2002. ,
Mindtape: a tool for reflection in participatory design, pp.309-313, 2000. ,
NOOT: a tool for sharing moments of reflection during creative meetings, Proceedings of the 8th ACM conference on Creativity and cognition, pp.157-164, 2011. ,
Elements of user experience, the: user-centered design for the web and beyond, 2010. ,
User experience and experience design, The encyclopedia of human-computer interaction, vol.2, 2013. ,
Te Wh?riki, the New Zealand early childhood curriculum: is it effective?, International Journal of Early Years Education, vol.18, issue.3, pp.201-212, 2010. ,
Reflection-in-action: Tools for cultivating on-the-job learning conditions, Organizational Dynamics, vol.27, issue.3, pp.54-65, 1999. ,
Narrative as a tool for critical reflective practice in the creative industries, Reflective Practice, vol.16, issue.4, pp.472-486, 2015. ,
Engaging reflection in practice: A narrative approach, 2006. ,
Reflective practice: Writing and professional development, 2010. ,
Learning from experience through reflection, Organizational dynamics, vol.24, issue.3, pp.36-48, 1996. ,
Co-reflection in online learning: Collaborative critical thinking as narrative, International Journal of Computer-Supported Collaborative Learning, vol.1, issue.2, pp.203-228, 2006. ,
I Reflect to Improve My Design": Investigating the Role and Process of Reflection in Creative Design, Proceedings of the 8th ACConference on Creativity and Cognition, pp.389-390, 2011. ,