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Conference Papers Year : 2020

Where Art Meets Technology: Integrating Tangible and Intelligent Tools in Creative Processes

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Janin Koch
  • Function : Author
  • PersonId : 741529
  • IdHAL : janin-koch
Andrés Lucero
  • Function : Author
  • PersonId : 1018456
Miriam Sturdee
  • Function : Author
  • PersonId : 1068678
Wendy E. Mackay
Makayla Lewis
  • Function : Author
  • PersonId : 1085488
Simon Robinson
  • Function : Author
  • PersonId : 1077100

Abstract

Art and design are essential aspects of our culture and how we interact with the world. Artists and designers use a wide selection of tools, whose impact is rapidly growing with the progression of digital technologies. This change has opened up new opportunities for the CHI community to build creative supportive tools. The digital switch has come with many benefits such as lowering barriers, mobile work environments and mass production for distribution of work. Along with these benefits we also see challenges for art and design work and its future perception in society. As technology takes a more significant role in supporting art and design what will this mean for the individual artist or designer? The focus of this workshop is to bring together researchers and practitioners to explore what the future of digital art and design will hold. The exploration will centre around synthesizing key challenges and questions, along with ideas for future interaction technologies that consider mobile and tangible aspects of digital art.
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Dates and versions

hal-03054241 , version 1 (11-12-2020)

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Janin Koch, Jennifer Pearson, Andrés Lucero, Miriam Sturdee, Wendy E. Mackay, et al.. Where Art Meets Technology: Integrating Tangible and Intelligent Tools in Creative Processes. CHI '20 - 38th SIGCHI conference on Human Factors in computing systems, Apr 2020, Honolulu, United States. pp.1-7, ⟨10.1145/3334480.3375172⟩. ⟨hal-03054241⟩
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