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Asynchronous Interactive Physical Simulation

Jérémie Dequidt 1 Laurent Grisoni 1 Christophe Chaillou 1
1 ALCOVE - Collaborative interactive virtual environment
LIFL - Laboratoire d'Informatique Fondamentale de Lille, Inria Lille - Nord Europe
Abstract : This document introduces a multi-agent framework for real-time physical simulation. Unlike classical physical simulators, no shared discrete time-line is imposed to simulated objects. Each simulated object is an autonomous agent that can maintain its simulation state, and possibly modify its behavior by checking its environment. Decision schemes are proposed that enable objects to locally adapt their computation time, in order to maintain approximate global synchronization. Results and measures are presented, especially regarding time management and simulation synchronization in regard of classical simulation methods. Examples are shown, outlining some of the practical advantages such a framework provides.
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Submitted on : Friday, May 19, 2006 - 9:08:54 PM
Last modification on : Wednesday, February 23, 2022 - 11:54:01 AM
Long-term archiving on: : Tuesday, February 22, 2011 - 11:48:07 AM


  • HAL Id : inria-00070663, version 1



Jérémie Dequidt, Laurent Grisoni, Christophe Chaillou. Asynchronous Interactive Physical Simulation. [Research Report] RR-5338, INRIA. 2004, pp.21. ⟨inria-00070663⟩



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