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A cinematography system for virtual storytelling

Nicolas Courty 1, 2 Fabrice Lamarche 2 Stéphane Donikian 2 E. Marchand 3
2 SIAMES - Computer generated images, animation, modeling and simulation
IRISA - Institut de Recherche en Informatique et Systèmes Aléatoires, INRIA Rennes
3 VISTA - Vision spatio-temporelle et active
IRISA - Institut de Recherche en Informatique et Systèmes Aléatoires, Inria Rennes – Bretagne Atlantique
Abstract : In this paper we introduce a complete framework to automatically generate cinematographic view of dynamic scenes in real-time. The main goal of such a system is to provide a succession of shots and sequences (of virtual dynamic scenes) that can be related to pure cinema. Our system is based on the use of an image-based control of the camera that allows different levels of visual tasks and a multi-agent system that controls those cameras and selects the type of shot that has to be performed in order to fulfill the constraints of a given cinematographic rule (idiom). This level of adaptation constitutes the major novelty of our system. Moreover, it stands for a convenient tool to describe cinematographic idioms for real-time narrative virtual environments.
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Submitted on : Monday, January 12, 2009 - 9:29:57 PM
Last modification on : Tuesday, June 15, 2021 - 4:22:38 PM
Long-term archiving on: : Tuesday, June 8, 2010 - 7:35:44 PM


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  • HAL Id : inria-00352080, version 1


Nicolas Courty, Fabrice Lamarche, Stéphane Donikian, E. Marchand. A cinematography system for virtual storytelling. Int. Conf. on Virtual Storytelling, ICVS'03,, 2003, Toulouse, France, France. pp.30-34. ⟨inria-00352080⟩



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