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Efficient, Physically Plausible Finite Elements

Matthieu Nesme 1, 2 Yohan Payan 3 François Faure 2
2 EVASION - Virtual environments for animation and image synthesis of natural objects
CNRS - Centre National de la Recherche Scientifique : FR71, Inria Grenoble - Rhône-Alpes, GRAVIR - IMAG - Graphisme, Vision et Robotique
3 TIMC-GMCAO [?-2015] - Gestes Medico-chirurgicaux Assistés par Ordinateur [?-2015]
TIMC [2011-2015] - Techniques de l'Ingénierie Médicale et de la Complexité - Informatique, Mathématiques et Applications, Grenoble - UMR 5525 [2011-2015]
Abstract : This paper discusses FEM-based simulations of soft bodies in terms of speed and robustness. To be physically plausible, three fundamental laws must be respected: rotational invariance, Newton's law and Euler's law. We show that precomputed strain-displacement matrices generate nonphysical torques which can lead to visual artifacts. We then derive the fastest FEM-based method meeting our criteria of plausibility and robustness and discuss their limitations.
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Contributor : François Faure <>
Submitted on : Thursday, June 11, 2009 - 6:34:37 PM
Last modification on : Friday, July 17, 2020 - 2:06:13 PM
Document(s) archivé(s) le : Friday, June 11, 2010 - 12:38:36 AM


  • HAL Id : inria-00394480, version 1



Matthieu Nesme, Yohan Payan, François Faure. Efficient, Physically Plausible Finite Elements. Eurographics, Aug 2005, Dublin, Ireland. ⟨inria-00394480v1⟩



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