A. , M. Premoze, S. And-shirley, and P. , A microfacetbased BRDF generator, Proc. ACM SIGGRAPH '00, pp.65-74, 2000.

C. , P. Scopigno, R. And-tarini, and M. , A simple Normal Enhancement technique for Interactive Non-photorealistic Renderings, Comp. & Graph, vol.29, issue.1, pp.125-133, 2005.

C. , F. Golovinskiy, A. Limpaecher, A. Barros, H. S. Finkelstein et al., Where Do People Draw Lines?, Proc. SIGGRAPH, pp.1-11, 2008.

D. , D. Finkelstein, A. Rusinkiewicz, S. And, and A. Santella, Suggestive Contours for Conveying Shape, Proc. SIGGRAPH 2003), pp.848-855, 2003.

D. , P. Bala, K. And-bekaert, and P. , Advanced Global Illumination, 2006.

F. , R. W. Torralba, A. And-adelson, and E. H. , Specular reflections and the perception of shape, J. Vis, vol.4, issue.99, pp.798-820, 2004.

F. , R. W. Torralba, A. And-adelson, and E. H. , Three dimensional shape perception, 2009.

G. , A. Gooch, B. Shirley, P. And-cohen, and E. , A Non- Photorealistic Lighting Model For Automatic Technical Illustration, Proc. ACM SIGGRAPH '98, pp.447-452, 1998.

G. , T. Vollick, I. And-hertzmann, and A. , Isophote distance: a shading approach to artistic stroke thickness, NPAR '07: Proc. international symposium on Non-photorealistic animation and rendering, pp.53-62, 2007.

H. , Y. Landy, M. S. And-maloney, and L. T. , How direction of illumination affects visually perceived surface roughness, J. Vis, vol.6, issue.55, pp.634-648, 2006.

J. , T. Durand, F. And-adelson, and E. H. , Apparent Ridges for Line Drawing, Proc. SIGGRAPH, 2007.

K. , M. Shimshoni, I. And-tal, and A. , Demarcating Curves for Shape Illustration, Proc. SIGGRAPH Asia, pp.1-9, 2008.

K. Kriv´anek, J. And, C. , and M. , Real-time shading with filtered importance sampling, Proc. EUROGRAPHICS Symposium on Rendering, 2008.

L. , M. And-b-¨-ulthoff, H. H. Lee, C. H. Hao, X. And et al., Perception of shape from shading on a cloudy day Geometry-dependent lighting, Tech. Rep. IEEE Transactions on Visualization and Computer Graphics, vol.73, issue.2, pp.197-207, 1999.

L. , Y. Markosian, L. Lee, S. And-hughes, and J. F. , Line drawings via abstracted shading, ACM Trans. Graph, vol.26, issue.3, p.18, 2007.

N. , M. And-d-¨-ollner, and J. , Blueprints: illustrating architecture and technical parts using hardware-accelerated non-photorealistic rendering, Graphics Interface (GI'04), pp.49-56, 2004.

O. , Y. Belyaev, A. And-seidel, and H. , Ridge-valley lines on meshes via implicit surface fitting, Proc. SIG- GRAPH 2004) 3, pp.609-612, 2004.

O. , Y. Cavanagh, P. And-sinha, and P. , Perceiving Illumination Inconsistencies in Scenes, MIT AIM, 2001.

P. , P. And-malik, and J. , Scale-Space and Edge Detection Using Anisotropic Diffusion, IEEE Trans. Pattern Anal. Mach. Intell, vol.12, issue.7, pp.629-639, 1990.

P. , M. And, and S. Green, GPU Gems, 2004.

R. , R. Mahajan, D. And-belhumeur, and P. , A First- Order Analysis of Lighting, Shading, and Shadows, ACM Trans. Graph, vol.26, issue.1 2, 2007.

R. , T. Smith, K. Ihrke, M. Grosch, T. Myszkowski et al., 3D Unsharp Masking for Scene Coherent Enhancement, Proc. SIGGRAPH, pp.1-8, 2008.

R. , S. Burns, M. And-decarlo, and D. , Exaggerated Shading for Depicting Shape and Detail, Proc. SIGGRAPH, pp.1199-1205, 2006.

T. Saito and T. And-takahashi, Comprehensible Rendering of 3-D Shapes, Proc. ACM SIGGRAPH '90, pp.197-206, 1990.

T. , M. J. Kersten, D. And-b-¨-ulthoff, and H. H. , Why the visual recognition system might encode the effects of illumination, Vision Reseach, vol.28, pp.2259-2275, 1998.

T. , C. Finkelstein, A. And-rusinkiewicz, and S. , Illustration of Complex Real-World Objects using Images with Normals, NPAR '07: Proc. international symposium on Non-photorealistic animation and rendering, pp.111-119, 2007.

V. , R. Barla, P. Granier, X. And-schlick, and C. , Apparent relief: a shape descriptor for stylized shading, NPAR '08: Proc. international symposium on Non-photorealistic animation and rendering, pp.23-29, 2008.
URL : https://hal.archives-ouvertes.fr/inria-00277084

W. Winnem¨oller, H. Olsen, S. C. And-gooch, and B. , Real-time video abstraction, Proc. SIGGRAPH, pp.1221-1226, 2006.
DOI : 10.1145/1141911.1142018

Z. , L. He, Y. Xie, X. And, C. et al., Laplacian Lines for Real Time Shape Illustration, I3D '09: Proc. symposium on Interactive 3D graphics and games, 2009.