Octree Textures on the GPU

Sylvain Lefebvre 1 Samuel Hornus 2 Fabrice Neyret 1
1 EVASION - Virtual environments for animation and image synthesis of natural objects
GRAVIR - IMAG - Graphisme, Vision et Robotique, Inria Grenoble - Rhône-Alpes, CNRS - Centre National de la Recherche Scientifique : FR71
2 GEOMETRICA - Geometric computing
CRISAM - Inria Sophia Antipolis - Méditerranée , Inria Saclay - Ile de France
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https://hal.inria.fr/inria-00402118
Contributor : Fabrice Neyret <>
Submitted on : Monday, July 6, 2009 - 4:45:38 PM
Last modification on : Thursday, June 28, 2018 - 1:15:39 AM

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  • HAL Id : inria-00402118, version 1

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Sylvain Lefebvre, Samuel Hornus, Fabrice Neyret. Octree Textures on the GPU. Pharr Matt editors. Programming Techniques for High-performance Graphics and General-Purpose Computation, GPU Gems 2, Addison Wesley, p. 595-613, 2005, Chapitre 37. ⟨inria-00402118⟩

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