A. Agarwal and B. Triggs, Monocular Human Motion Capture with a Mixture of Regressors, 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05), Workshops, 2005.
DOI : 10.1109/CVPR.2005.496

URL : https://hal.archives-ouvertes.fr/inria-00548522

L. Kavan, S. Collins, J. Zara, and C. O. Sullivan, Skinning with dual quaternions, Proceedings of the 2007 symposium on Interactive 3D graphics and games , I3D '07, 2007.
DOI : 10.1145/1230100.1230107

URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.93.4239

S. Baker-kong-man, T. Cheung, and . Kanade, Shape-from-silhouette of articulated objects and its use for human body kinematics estimation and motion capture, Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2003.

N. Kiriakos, S. M. Kutulakos, and . Seitz, A theory of shape by space carving, International Journal of Computer Vision, 2000.

A. Laurentini, The visual hull concept for silhouettebased image understanding, IEEE Trans. Pattern Anal. Mach. Intell, 1994.

J. P. Lewis, M. Cordner, and N. Fong, Pose space deformation, Proceedings of the 27th annual conference on Computer graphics and interactive techniques , SIGGRAPH '00, 2000.
DOI : 10.1145/344779.344862

B. Mercier, D. Meneveaux, and A. Fournier, A Framework for Automatically Recovering Object Shape, Reflectance and Light Sources from Calibrated Images, International Journal of Computer Vision, vol.13, issue.7, 2007.
DOI : 10.1007/s11263-006-9273-y

URL : https://hal.archives-ouvertes.fr/hal-00331473

B. Merry, P. Marais, and J. Gain, Animation space, ACM Transactions on Graphics, vol.25, issue.4, 2006.
DOI : 10.1145/1183287.1183294

B. Michoud, E. Guillou, H. M. Briceño, and S. Bouakaz, Real-Time Marker-free Motion Capture from multiple cameras, 2007 IEEE 11th International Conference on Computer Vision, 2007.
DOI : 10.1109/ICCV.2007.4408991

URL : https://hal.archives-ouvertes.fr/hal-01502165

B. Michoud, E. Guillou, H. B. Pulido, and S. Bouakaz, Largest Silhouette- Equivalent Volume for 3D Shapes Modeling without Ghost Object, Workshop on Multi-camera and Multi-modal Sensor Fusion Algorithms and Applications, 2008.
URL : https://hal.archives-ouvertes.fr/inria-00326774

I. Mikic, M. Trivedi, E. Hunter, and P. Cosman, Human body model acquisition and tracking using voxel data, International Journal on Computer Vision, 2003.

L. Moccozet, F. Dellas, and N. Magnenat-thalmann, Animatable human body model reconstruction from 3d scan data using templates, 2004.

M. Steven, C. R. Seitz, and . Dyer, Photorealistic scene reconstruction by voxel coloring, Proc. Computer Vision and Pattern Recognition Conf, 1997.

F. Sven and O. Jun, Skeletal animation by spline aligned deformation on the gpu, IEICE technical report. Image engineering, 2007.

C. Xiaohuan, C. Wang, and . Phillips, Multiweight enveloping : least-squares approximation techniques for skin animation, SCA '02 : Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation, 2002.

X. Yang, A. Somasekharan, and J. J. Zhang, Curve skeleton skinning for human and creature characters, Computer Animation and Virtual Worlds, vol.21, issue.3-4, 2006.
DOI : 10.1002/cav.132

C. Yisheng, L. Jinho, P. Rick, and R. Machiraju, Markerless monocular motion capture using image features and physical constraints, International 2005 Computer Graphics, 2005.
DOI : 10.1109/CGI.2005.1500365