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Immersive Image-Based Modeling of Polyhedral Scenes

Gilles Simon 1
1 MAGRIT - Visual Augmentation of Complex Environments
INRIA Lorraine, LORIA - Laboratoire Lorrain de Recherche en Informatique et ses Applications
Abstract : In this paper, we describe a purely image-based system that allows a user to interactively capture the 3D geometry of a polyhedral scene with the aid of its physical presence. A video camera is used as both an interaction and tracking device. The 3D user interface is intuitive to a non-expert and the mouseless control procedure makes the system particularly suitable for mobile devices such as PDAs and mobile phones. The efficiency and accuracy of the method are demonstrated on a polyhedral scene made of two house-like boxes.
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https://hal.inria.fr/inria-00429847
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Submitted on : Wednesday, November 4, 2009 - 4:34:49 PM
Last modification on : Friday, February 26, 2021 - 3:28:08 PM
Long-term archiving on: : Thursday, June 17, 2010 - 7:25:51 PM

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Gilles Simon. Immersive Image-Based Modeling of Polyhedral Scenes. 8th IEEE/ACM International Symposium on Mixed and Augmented Reality - ISMAR 2009, Oct 2009, Orlando, United States. pp.215 - 216, ⟨10.1109/ISMAR.2009.5336456⟩. ⟨inria-00429847⟩

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