Immersive Image-Based Modeling of Polyhedral Scenes

Gilles Simon 1
1 MAGRIT - Visual Augmentation of Complex Environments
INRIA Lorraine, LORIA - Laboratoire Lorrain de Recherche en Informatique et ses Applications
Abstract : In this paper, we describe a purely image-based system that allows a user to interactively capture the 3D geometry of a polyhedral scene with the aid of its physical presence. A video camera is used as both an interaction and tracking device. The 3D user interface is intuitive to a non-expert and the mouseless control procedure makes the system particularly suitable for mobile devices such as PDAs and mobile phones. The efficiency and accuracy of the method are demonstrated on a polyhedral scene made of two house-like boxes.
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Communication dans un congrès
Gudrun Klinker and Hideo Saito and Tobias Höllerer. 8th IEEE/ACM International Symposium on Mixed and Augmented Reality - ISMAR 2009, Oct 2009, Orlando, United States. IEEE, pp.215 - 216, 2009, 8th IEEE International Symposium on Mixed and Augmented Reality - ISMAR 2009 - Science & Technology Proceedings. 〈10.1109/ISMAR.2009.5336456〉
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Gilles Simon. Immersive Image-Based Modeling of Polyhedral Scenes. Gudrun Klinker and Hideo Saito and Tobias Höllerer. 8th IEEE/ACM International Symposium on Mixed and Augmented Reality - ISMAR 2009, Oct 2009, Orlando, United States. IEEE, pp.215 - 216, 2009, 8th IEEE International Symposium on Mixed and Augmented Reality - ISMAR 2009 - Science & Technology Proceedings. 〈10.1109/ISMAR.2009.5336456〉. 〈inria-00429847〉

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