Detail-preserving sculpting deformation

Wenbing Ge 1 Gang Xu 2, 3 Kin-Chuen Hui 4 Guoping Wang 1
2 GALAAD - Geometry, algebra, algorithms
CRISAM - Inria Sophia Antipolis - Méditerranée , UNS - Université Nice Sophia Antipolis, CNRS - Centre National de la Recherche Scientifique : UMR6621
Abstract : Sculpting deformation is a powerful tool to modify the shape of objects intuitively. However, the detail preserving problem has not been considered in sculpting deformation. In the deformation of a source object by pressing a primitive object against it, the source object is deformed while geometric details of the object should be maintained. In order to address this problem, we present a detail preserving sculpting deformation algorithm by using Laplacian coordinates. Based on the property of Laplacian coordinate, we propose two feature invariants to encode the Laplacian coordinate. Instead of mapping the source mesh to the primitive mesh, we map the smooth version of source mesh to the primitive mesh and use the Laplacian coordinates to encode the geometric details. When the smooth version of the source mesh is deformed, the Laplacian coordinates of the deformed mesh are computed for each vertex firstly and then the deformed mesh is reconstructed by solving a linear system that satisfies the reconstruction of the local details in least squares sense. Several examples are presented to show the effectiveness of the proposed approach.
Type de document :
Communication dans un congrès
Liste complète des métadonnées
Contributeur : Gang Xu <>
Soumis le : lundi 30 novembre 2009 - 15:06:00
Dernière modification le : jeudi 11 janvier 2018 - 16:02:49




Wenbing Ge, Gang Xu, Kin-Chuen Hui, Guoping Wang. Detail-preserving sculpting deformation. IEEE International Conference on CAD/Graphics, Aug 2009, Yellow Mountain, China. pp.195-198, 2009, 〈〉. 〈10.1109/CADCG.2009.5246904〉. 〈inria-00437403〉



Consultations de la notice