F. James, M. E. Blinn, and . Newell, Texture and reflection in computer generated images, Commun. ACM, vol.19, issue.10, pp.542-547, 1976.

M. Chen and J. Arvo, Perturbation methods for interactive specular reflections, IEEE Transactions on Visualization and Computer Graphics, vol.6, issue.3, pp.253-264, 2000.
DOI : 10.1109/2945.879786

M. Chen and J. Arvo, Theory and application of specular path perturbation, ACM Transactions on Graphics, vol.19, issue.4, pp.246-278, 2000.
DOI : 10.1145/380666.380670

D. Mitchell and P. Hanrahan, Illumination from curved reflectors, SIGGRAPH '92 : Proceedings of the 19th annual conference on Computer graphics and interactive techniques, pp.283-291, 1992.
DOI : 10.1145/133994.134082

URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=

A. Martin and V. Popescu, Reflection morphing, ACM SIGGRAPH 2004 Sketches on , SIGGRAPH '04, 2004.
DOI : 10.1145/1186223.1186413

E. Ofek, Modeling and Rendering 3-D Objects, 1998.

E. Ofek and A. Rappoport, Interactive reflections on curved objects, Proceedings of the 25th annual conference on Computer graphics and interactive techniques , SIGGRAPH '98, pp.333-342, 1998.
DOI : 10.1145/280814.280929

G. A. Patow, Accurate reflections through a Z-buffered environment map, Proceedings of Sociedad Chilena de Ciencias de la Computación, 1995.

T. Mc and R. , Programming with OpenGL : Advanced rendering, SIGGRAPH'96 Course, 1996.

L. Szirmay-kalos, B. Aszódi, I. Lazányi, and M. Premecz, Approximate raytracing on the GPU with distance impostors, Proceedings of Eurographics '05, p.24, 2005.
DOI : 10.1111/j.1467-8659.2005.0m894.x