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Conference papers

Gaze Behavior and Visual Attention Model When Turning in Virtual Environments

Sebastien Hillaire 1 Anatole Lécuyer 1 Gaspard Breton 2 Tony Regia-Corte 1
1 BUNRAKU - Perception, decision and action of real and virtual humans in virtual environments and impact on real environments
IRISA - Institut de Recherche en Informatique et Systèmes Aléatoires, ENS Cachan - École normale supérieure - Cachan, Inria Rennes – Bretagne Atlantique
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https://hal.inria.fr/inria-00471167
Contributor : Sebastien Hillaire Connect in order to contact the contributor
Submitted on : Wednesday, April 7, 2010 - 2:57:46 PM
Last modification on : Monday, February 15, 2021 - 10:38:27 AM

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  • HAL Id : inria-00471167, version 1

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Sebastien Hillaire, Anatole Lécuyer, Gaspard Breton, Tony Regia-Corte. Gaze Behavior and Visual Attention Model When Turning in Virtual Environments. Virtual Reality Software and Technology, ACM, Nov 2009, Kyoto, Japan. ⟨inria-00471167⟩

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