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Conference papers

Scenario sharing in a collaborative virtual environment for training

Stéphanie Gerbaud 1 Bruno Arnaldi 1
1 BUNRAKU - Perception, decision and action of real and virtual humans in virtual environments and impact on real environments
IRISA - Institut de Recherche en Informatique et Systèmes Aléatoires, ENS Cachan - École normale supérieure - Cachan, Inria Rennes – Bretagne Atlantique
Abstract : In this paper, we describe a system used in the context of virtual training on collaborative maintenance procedures where the focus is on the learning of the industrial procedure rather than technical gestures. In existing collaborative virtual environments for training the distribution of scenario actions among actors is fixed: only one role can be associated with a given scenario action. In this paper, we propose to overcome this limitation and to add a mechanism to deal with this new flexibility. This mechanism is able to dynamically select the best actor for an action, based on various criteria, and to propose a distribution of actions among actors. We also propose to add collaborative profiles to virtual humans to guide them in order to select the next action to perform, possibly following the distribution suggestion. Trainees and virtual humans can then adapt their activities while respecting the reference procedure.
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Submitted on : Thursday, April 22, 2010 - 11:10:24 AM
Last modification on : Monday, February 15, 2021 - 10:38:28 AM



Stéphanie Gerbaud, Bruno Arnaldi. Scenario sharing in a collaborative virtual environment for training. VRST '08: the 2008 ACM symposium on Virtual reality software and technology, Oct 2008, Bordeaux, France. pp.109-112, ⟨10.1145/1450579.1450603⟩. ⟨inria-00475568⟩



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