SpinCAS: a step towards Virtual Collaborative Sculpting

Laurent Grisoni Samuel Degrande Christophe Chaillou Eric Ferley 1 Marie-Paule Cani 1, * Jean-Dominique Gascuel 1
* Auteur correspondant
1 iMAGIS - Models, Algorithms and Geometry for Computer Generated Image Graphics
GRAVIR - IMAG - Graphisme, Vision et Robotique, Inria Grenoble - Rhône-Alpes
Abstract : This paper adresses the forthcoming technical issue of collaborative geometric modeling, using a previously existing virtual sculpting framework. A software architecture is described, called SpinCAS (Spin3D Computer Aided Sculpting) providing the user with the ability to both sculpt objects virtually, and share such modeling along the internet in realtime. Technical issues are discussed, especially regarding classical geometric tools applications on network based applications. The notion of spacial lock is also closely studied, from a human-computer interface point of view, and also from a technical point of view.
Type de document :
Communication dans un congrès
Virtual Reality International Conference, 2002, Laval, France. 2002
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Contributeur : Team Evasion <>
Soumis le : mardi 17 août 2010 - 15:07:24
Dernière modification le : jeudi 11 janvier 2018 - 06:20:04


  • HAL Id : inria-00510040, version 1




Laurent Grisoni, Samuel Degrande, Christophe Chaillou, Eric Ferley, Marie-Paule Cani, et al.. SpinCAS: a step towards Virtual Collaborative Sculpting. Virtual Reality International Conference, 2002, Laval, France. 2002. 〈inria-00510040〉



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