The two-user Responsive Workbench, Proceedings of the 24th annual conference on Computer graphics and interactive techniques , SIGGRAPH '97, pp.327-332, 1997. ,
DOI : 10.1145/258734.258875
Improving static and dynamic registration in an optical see-through display, Computer Graphics, pp.194-204, 1994. ,
A Survey of Augmented Reality, Presence: Teleoperators and Virtual Environments, vol.15, issue.12, pp.355-385, 1997. ,
DOI : 10.1109/2945.466720
Shared space: An augmented reality approach for computer supported collaborative work, Virtual Reality, vol.4, issue.1, 1997. ,
DOI : 10.1007/BF01409795
The Virtual Round Table -a Collaborative Augmented Multi-User Environment in CVE, 2000. ,
Volker Bridging the Gap between Real and Virtual Modeling -A New Approach to Human-Computer Interaction in, Proceedings of the 2nd IFIP 5.10 Workshop on Virtual Prototyping, 1996. ,
Enveloping users and computers in a collaborative 3D augmented reality, Proceedings 2nd IEEE and ACM International Workshop on Augmented Reality (IWAR'99), 1999. ,
DOI : 10.1109/IWAR.1999.803804
Fast Calibration for Augmented Reality Proceedings of ACM Virtual Reality Software & Technology '99 (VRST'99), short paper Non-verbal Communication Interface for Collaborative Virtual Environments, The Virtual Reality Journal, vol.4, pp.49-59, 1999. ,
Realite Augmentee : vers les jeux videos, 2000. ,
Tangible bits, Proceedings of the SIGCHI conference on Human factors in computing systems , CHI '97, pp.234-241, 1997. ,
DOI : 10.1145/258549.258715
Virtual object manipulation on a table-top AR environment, Proceedings IEEE and ACM International Symposium on Augmented Reality (ISAR 2000), 2000. ,
DOI : 10.1109/ISAR.2000.880934
Hirota and A. State Modeling Real Objects Using Video See-through Augmented Reality International Symposium on Mixed Reality, 2001. ,
Robust real-time visual tracking using a 2D-3D model-based approach, Proceedings of the Seventh IEEE International Conference on Computer Vision, 1999. ,
DOI : 10.1109/ICCV.1999.791229
URL : https://hal.archives-ouvertes.fr/inria-00352549
Susumu Methods to calibrate projection transformation parameters for see through headmounted displays, Presence, vol.5, issue.1, 1996. ,
AR2 Hockey system : A collaborative mixed reality system, Trans. VRSJ, vol.3, issue.2, pp.55-60, 1998. ,
IRIS performer, Proceedings of the 21st annual conference on Computer graphics and interactive techniques , SIGGRAPH '94, pp.381-394, 1994. ,
DOI : 10.1145/192161.192262
BUILD-IT, CHI 98 conference summary on Human factors in computing systems , CHI '98, pp.303-314, 1997. ,
DOI : 10.1145/286498.286657
The Visual Display Transformation for Virtual Reality, Presence: Teleoperators and Virtual Environments, vol.1992, issue.1, 1995. ,
DOI : 10.1162/pres.1992.1.4.404
Towards seamless support of natural collaborative interactions, Proceedings of Graphics Interface, pp.103-110, 2000. ,
Superior augmented reality registration by integrating landmark tracking and magnetic tracking, Proceedings of the 23rd annual conference on Computer graphics and interactive techniques , SIGGRAPH '96, pp.429-438, 1996. ,
DOI : 10.1145/237170.237282
URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.17.2105
The Personal Interaction Panel - a Two-Handed Interface for Augmented Reality, Computer Graphics Forum, vol.16, issue.3, pp.335-346, 1997. ,
DOI : 10.1111/1467-8659.16.3conferenceissue.35
?Studierstube?: An environment for collaboration in augmented reality, Virtual Reality, vol.7, issue.12, pp.37-48, 1998. ,
DOI : 10.1007/BF01409796
Calibration requirements and procedures for a monitor-based augmented reality system, IEEE Transactions on Visualization and Computer Graphics, vol.1, issue.3, pp.255-273, 1995. ,
DOI : 10.1109/2945.466720
Optical See-Through HMD Calibration: A Novel Stereo Method Validated with a Video See, Through System in Proceedings of the IEEE and ACM International Symposium on Augmented Reality, pp.165-174, 2000. ,