D. R. Baum, S. Mann, K. P. Smith, and J. M. Winget, Making radiosity usable: Automatic preprocessing and meshing techniques for the generation of accurate radiosity solutions, Proc of. SIGGRAPH '91, 1991.

P. Bekaert, L. Neumann, A. Neumann, M. Sbert, and Y. Willems, Hierarchical Monte Carlo Radiosity, 9th EG Workshop on Rendering, 1998.
DOI : 10.1007/978-3-7091-6453-2_24

M. F. Cohen, S. E. Chen, J. R. Wallace, and D. P. Greenberg, A progressive refinement approach to fast radiosity image generation, Proc. of SIGGRAPH '88, pp.75-84, 1988.

G. Drettakis and F. X. Sillion, Interactive update of global illumination using a line-space hierarchy, Proceedings of the 24th annual conference on Computer graphics and interactive techniques , SIGGRAPH '97, pp.57-64, 1997.
DOI : 10.1145/258734.258772

URL : https://hal.archives-ouvertes.fr/inria-00510100

T. A. Funkhouser, Coarse-grained parallelism for hierarchical radiosity using group iterative methods, Proceedings of the 23rd annual conference on Computer graphics and interactive techniques , SIGGRAPH '96, pp.343-352, 1996.
DOI : 10.1145/237170.237273

M. Garland and P. S. Heckbert, Surface simplification using quadric error metrics, Proceedings of the 24th annual conference on Computer graphics and interactive techniques , SIGGRAPH '97, pp.209-216, 1997.
DOI : 10.1145/258734.258849

S. Gibson and R. J. Hubbold, Efficient Hierarchical Refinement and Clustering for Radiosity in Complex Environments, Computer Graphics Forum, vol.15, issue.5, pp.297-310, 1996.
DOI : 10.1111/1467-8659.1550297

P. Hanrahan, D. Salzman, and L. Aupperle, A rapid hierarchical radiosity algorithm, Proc. of SIGGRAPH '91, pp.197-206, 1991.
DOI : 10.1145/122718.122740

URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.93.5694

P. S. Heckbert, Adaptive radiosity textures for bidirectional ray tracing, Proc. of SIGGRAPH '90, pp.145-154, 1990.
DOI : 10.1145/97879.97895

URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.84.4862

K. Myszkowski and T. L. Kunii, Texture Mapping as an Alternative for Meshing During Walkthrough Animation, 5th EG Workshop on Rendering, pp.375-388, 1994.
DOI : 10.1007/978-3-642-87825-1_28

F. Neyret, Modeling, animating, and rendering complex scenes using volumetric textures, IEEE Transactions on Visualization and Computer Graphics, vol.4, issue.1, pp.55-70, 1998.
DOI : 10.1109/2945.675652

URL : https://hal.archives-ouvertes.fr/inria-00537523

F. X. Sillion, A unified hierarchical algorithm for global illumination with scattering volumes and object clusters, IEEE Transactions on Visualization and Computer Graphics, vol.1, issue.3, pp.240-254, 1995.
DOI : 10.1109/2945.466719

URL : https://hal.archives-ouvertes.fr/inria-00509994

F. X. Sillion, G. Drettakis, and B. Bodelet, Efficient impostor manipulation for real-time visualization of urban scenery, Comp. Graphics Forum, vol.16, issue.3, 1997.
URL : https://hal.archives-ouvertes.fr/inria-00510095

B. Smits, J. Arvo, and D. Greenberg, A clustering algorithm for radiosity in complex environments, Proceedings of the 21st annual conference on Computer graphics and interactive techniques , SIGGRAPH '94, pp.435-442, 1994.
DOI : 10.1145/192161.192277

B. E. Smits, J. R. Arvo, and D. H. Salesin, An importancedriven radiosity algorithm, Proc. of SIGGRAPH '92, pp.273-282, 1992.

C. Soler and F. X. Sillion, Automatic Calculation of Soft Shadow Textures for Fast, High Quality Radiosity, 9th EG Workshop on Rendering, 1998.
DOI : 10.1007/978-3-7091-6453-2_19

URL : https://hal.archives-ouvertes.fr/inria-00510081

. Seidel, Getting rid of links in hierarchical radiosity, Graphics Forum (EUROGRAPHICS '98), 1998.

S. Teller, C. Fowler, T. Funkhouser, and P. Hanrahan, Partitioning and ordering large radiosity computations, Proceedings of the 21st annual conference on Computer graphics and interactive techniques , SIGGRAPH '94, pp.443-450, 1994.
DOI : 10.1145/192161.192279

URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.34.6984

A. J. Willmott and P. S. Heckbert, An Empirical Comparison of Progressive and Wavelet Radiosity, 8th EG Workshop on Rendering, pp.175-186, 1997.
DOI : 10.1007/978-3-7091-6858-5_16