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Global Illumination Techniques for the Simulation of Participating Media

Frederic Perez-Cazorla 1 Xavier Pueyo 1 François X. Sillion 2 
2 iMAGIS - Models, Algorithms and Geometry for Computer Generated Image Graphics
GRAVIR - IMAG - Laboratoire d'informatique GRAphique, VIsion et Robotique de Grenoble, Inria Grenoble - Rhône-Alpes
Abstract : This paper surveys global illumination algorithms for environments including participating media and accounting for multiple scattering. The objective of this survey is the characterization of those methods: Identification of their base techniques, their assumptions, limitations and range of utilization. To this end, the algorithms are grouped into functional categories and each method is briefly reviewed, with a discussion of its complexity and its pros and cons. We finish by discussing some applications as well as remaining areas for investigation.
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Submitted on : Tuesday, August 17, 2010 - 3:14:46 PM
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  • HAL Id : inria-00510096, version 1



Frederic Perez-Cazorla, Xavier Pueyo, François X. Sillion. Global Illumination Techniques for the Simulation of Participating Media. Proceedings of the Eighth Eurographics Workshop on Rendering, 1997, Saint Etienne, France. ⟨inria-00510096⟩



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