Global Illumination Techniques for the Simulation of Participating Media

Abstract : This paper surveys global illumination algorithms for environments including participating media and accounting for multiple scattering. The objective of this survey is the characterization of those methods: Identification of their base techniques, their assumptions, limitations and range of utilization. To this end, the algorithms are grouped into functional categories and each method is briefly reviewed, with a discussion of its complexity and its pros and cons. We finish by discussing some applications as well as remaining areas for investigation.
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Communication dans un congrès
Proceedings of the Eighth Eurographics Workshop on Rendering, 1997, Saint Etienne, France. 1997
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Frederic Perez-Cazorla, Xavier Pueyo, François X. Sillion. Global Illumination Techniques for the Simulation of Participating Media. Proceedings of the Eighth Eurographics Workshop on Rendering, 1997, Saint Etienne, France. 1997. 〈inria-00510096〉

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