. Buehler-c, . Bosse-m, G. S. Mcmillan-l, and . Cohen-m, Unstructured lumigraph rendering, Proceedings of the 28th annual conference on Computer graphics and interactive techniques , SIGGRAPH '01, pp.425-432, 2001.
DOI : 10.1145/383259.383309

[. Theobalt-c, . Magnor-m, and . Seidel-h.-p, Free-viewpoint video of human actors, ACM Trans. on Computer Graphics, vol.22, p.3, 2003.

Y. [. Borshukov-g, Efficient view-dependent image-based rendering with projective texture-mapping, 9th Eurographics Workshop on Rendering, 1998.

[. Lapierre-m, . Gas-cuel-j.-d, and . Boyer-e, Real-time capture, reconstruction and insertion into virtual world of human actors, Vision, Video and Graphics Eurographics, pp.49-56, 2003.

[. Lapierre-m and . Sillion-f, A real-time system for full body interaction, Virtual Environments, pp.147-156, 2004.

S. A. Hilton, Model-based multiple view reconstruction of people, IEEE International Conference on Computer Vision, pp.915-922, 2003.

R. [. Narayanan-p, Virtualized reality: Constructing virtual worlds from real scenes, IEEE MultiMedia, vol.4, issue.1, pp.34-47, 1997.

[. M. Magnor-m and . Seidel-h.-p, Improved hardware-accelerated visual hull rendering, Proc. Vision, Modeling, and Visualization, pp.151-158, 2003.

]. Lms04a, . M. Li, . Magnor-m, and . Seidel-h.-p, A hybrid hardware-accelerated algorithm for high quality rendering of visual hulls, GI '04: Proceedings of the 2004 conference on Graphics interface, pp.41-48, 2004.

]. Lms04b, M. M. Li, and . Seidel-h.-p, Hardware-accelerated rendering of photo hulls, Computer Graphics Forum, vol.23, issue.3, pp.635-642, 2004.

]. Mag05 and . M. Magnor, Video-based rendering, 2005.

[. Buehler-c and . Mcmillan-l, Polyhedral visual hulls for real-time rendering, Proceedings of the 12th Eurographics Workshop on Rendering Techniques, pp.115-126, 2001.

[. J. Narayanan-p and R. P. , Constructing virtual worlds using dense stereo, Sixth International Conference on Computer Vision (IEEE Cat. No.98CH36271), pp.3-11, 1998.
DOI : 10.1109/ICCV.1998.710694

. [. Drettakis-g, Perspective shadow maps, Proceedings of ACM SIGGRAPH 2002, 2002.

[. B. Kang-s, Review of image-based rendering techniques, In VCIP, pp.2-13, 2000.

C. [. and M. M. Seidel-h.-p, Combining 3d flow fields with silhouette-based human motion capture for immersive video, Graphical Models, vol.66, issue.6, pp.333-351, 2004.

. Vbk05, . S. Vedula, and . Baker-s, Imagebased spatio-temporal modeling and view interpolation of dynamic events, ACM Trans. Graph, vol.24, issue.2, pp.240-261, 2005.