N. Foster and R. Fedkiw, Practical animation of liquids, Proceedings of the 28th annual conference on Computer graphics and interactive techniques , SIGGRAPH '01, pp.23-30, 2001.
DOI : 10.1145/383259.383261

D. Enright, S. Marschner, and R. Fedkiw, Animation and rendering of complex water surfaces, ACM Transactions on Graphics (Proc. of ACM SIG- GRAPH, vol.21, issue.3, pp.736-744, 2002.

B. Merriman, J. K. Bence, and S. J. Osher, Motion of Multiple Junctions: A Level Set Approach, Journal of Computational Physics, vol.112, issue.2, pp.334-363, 1994.
DOI : 10.1006/jcph.1994.1105

M. Sussman, P. Smereka, and S. Osher, A Level Set Approach for Computing Solutions to Incompressible Two-Phase Flow, Journal of Computational Physics, vol.114, issue.1, pp.146-159, 1994.
DOI : 10.1006/jcph.1994.1155

N. Foster and R. Metaxas, Realistic Animation of Liquids, Graphics Interface'96, pp.204-212, 1996.
DOI : 10.1006/gmip.1996.0039

F. H. Harlow and J. Welch, Numerical Calculation of Time-Dependent Viscous Incompressible Flow of Fluid with Free Surface, Physics of Fluids, vol.8, issue.12, pp.2182-2189, 1965.
DOI : 10.1063/1.1761178

J. Stam, Stable fluids, Proceedings of the 26th annual conference on Computer graphics and interactive techniques , SIGGRAPH '99, pp.121-128
DOI : 10.1145/311535.311548

R. Fedkiw, J. Stam, and H. Jensen, Visual simulation of smoke, Proceedings of the 28th annual conference on Computer graphics and interactive techniques , SIGGRAPH '01, pp.15-22
DOI : 10.1145/383259.383260

F. Losasso, F. Gibou, and R. Fedkiw, Simulating water and smoke with an octree data structure, Proc. of ACM SIG- GRAPH 2004), pp.457-462, 2004.
DOI : 10.1145/1015706.1015745

O. Song, H. Shin, and H. Ko, Stable but Non-Dissipative Water, ACM Transactions on Graphics, vol.11, issue.2, pp.1-16, 2005.

M. Carlson, P. Mucha, V. Horn, I. R. Turk, and G. , Melting and flowing, Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation , SCA '02, pp.167-174
DOI : 10.1145/545261.545289

J. M. Hong and C. Kim, Animation of Bubbles in Liquid, Proc. Of Eurographics 2003), pp.22-253, 2003.
DOI : 10.1016/S0097-8493(99)00031-X

T. Takahashi, H. Fujii, and A. Kunimatsu, Realistic Animation of Fluid with Splash and Foam, Computer Graphics Forum, vol.8, issue.1
DOI : 10.1111/1467-8659.00686

J. Stam, Flows on surfaces of arbitrary topology, Proc. of ACM SIGGRAPH 2003), pp.724-731, 2003.
DOI : 10.1145/882262.882338

T. G. Goktekin, A. W. Bargteil, and J. O-'brien, A method for animating viscoelastic fluids, Proc. of ACM SIG- GRAPH 2004), pp.463-467, 2004.
DOI : 10.1145/1015706.1015746

V. Mihalef, D. Metaxas, and M. Sussman, Animation and control of breaking waves, Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation , SCA '04, pp.315-324, 2004.
DOI : 10.1145/1028523.1028565

S. T. Greenwood and D. House, Better with bubbles, Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation , SCA '04, pp.287-296, 2004.
DOI : 10.1145/1028523.1028562

M. Carlson, P. J. Mucha, and G. Turk, Rigid fluid, Proc. of ACM SIGGRAPH 2004) Solisy F, Chopp D. A Projection Method for Motion of Triple Junctions by Level Sets. Interfaces and Free Boundaries, pp.377-384, 2002.
DOI : 10.1145/1015706.1015733

W. E. Lorensen and H. Cline, Marching Cubes: A high resolution 3D surface construction algorithm, International Conference on Computer Graphics and Interactive Techniques, pp.163-169, 1987.