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Conference papers

Simulation of bubbles

Wen Zheng 1, 2 Jun-Hai yong 1 Jean-Claude Paul 1, 3 
3 CAD - Computer Aided Design
LIAMA - Laboratoire Franco-Chinois d'Informatique, d'Automatique et de Mathématiques Appliquées, Inria Paris-Rocquencourt
Abstract : We present a novel framework based on a continuous fluid simulator for general simulation of realistic bubbles, with which we can handle as many significant dynamic bubble effects as possible. To capture nature of the very thin liquid film of bubbles, we have developed a regional level set method allowing multi-manifold interface tracking. The regional level set method is based on the definitions of regional distance and its five operators, which makes it very easy to implement. We can reconstruct an implicit surface of liquid film with arbitrary thickness from the representation of regional level set functions. To overcome the numerical instability caused by surface tension, we exploit a new semi-implicit surface tension model which is unconditionally stable and makes the simulation of surface tension dominated phenomena much more efficient. An approximated film thickness evolution model is proposed to control the bubble's lifecycle. All these new techniques combine into a general framework that can produce various realistic dynamic effects of bubbles.
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Submitted on : Thursday, September 16, 2010 - 9:22:07 AM
Last modification on : Friday, February 4, 2022 - 3:13:40 AM
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  • HAL Id : inria-00517972, version 1
  • PRODINRA : 246814



Wen Zheng, Jun-Hai yong, Jean-Claude Paul. Simulation of bubbles. Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation, Sep 2006, Vienna, Austria. ⟨inria-00517972⟩



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