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Poster communications

Dynamic Painting of Animated 3D scenes

David Vanderhaeghe 1 Pascal Barla 1 Joëlle Thollot 1 François X. Sillion 1
1 ARTIS - Acquisition, representation and transformations for image synthesis
GRAVIR - IMAG - Laboratoire d'informatique GRAphique, VIsion et Robotique de Grenoble, Inria Grenoble - Rhône-Alpes, CNRS - Centre National de la Recherche Scientifique : FR71
Abstract : Painterly rendering is a technique that takes inspiration from traditional painting, such as oil or acrylic. The main idea is to render a 3D scene with 2D strokes in image space. Creating hand made painterly animations is very time-consuming since each frame of the animation is usually obtained by adding some paint strokes over previous frames. With an automated system, a user can not only build his animation faster but can handle the temporal coherence of strokes via a frame-to-frame correspondence. In our system the strokes follow the motion of objects (as in Meier's system [Mei96]) and faithfully represent some of their properties (depth and reflectance), while enabling the user to specify a painting style.
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Poster communications
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Submitted on : Friday, October 15, 2010 - 11:18:21 AM
Last modification on : Monday, November 8, 2021 - 1:36:02 PM
Long-term archiving on: : Sunday, January 16, 2011 - 2:47:11 AM


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  • HAL Id : inria-00526617, version 1



David Vanderhaeghe, Pascal Barla, Joëlle Thollot, François X. Sillion. Dynamic Painting of Animated 3D scenes. 4th International Symposium on Non-Photorealistic Animation and Rendering : NPAR, Jun 2006, Annecy, France. ⟨inria-00526617⟩



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