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Computer Animation of Human Walking: a Survey

Franck Multon 1 Laure France 2 Marie-Paule Cani 3 Gilles Debunne 3 
1 SIAMES - Computer generated images, animation, modeling and simulation
IRISA - Institut de Recherche en Informatique et Systèmes Aléatoires, INRIA Rennes
2 BIP - Biped Robot
Inria Grenoble - Rhône-Alpes
3 iMAGIS - Models, Algorithms and Geometry for Computer Generated Image Graphics
GRAVIR - IMAG - Laboratoire d'informatique GRAphique, VIsion et Robotique de Grenoble, Inria Grenoble - Rhône-Alpes
Abstract : This paper surveys the set of techniques developed in Computer Graphics for animating human walking. First, we focus on the evolution from purely kinematic "knowledge-based" methods to approaches that incorporate dynamics constraints, or use dynamics simulations to generate motion. Then, we review the recent advances in motion editing, that enable the control of complex animations by interactively blending and tuning synthetic or captured motions.
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Submitted on : Tuesday, October 19, 2010 - 3:13:25 PM
Last modification on : Friday, February 4, 2022 - 3:24:59 AM
Long-term archiving on: : Thursday, January 20, 2011 - 2:26:15 AM


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  • HAL Id : inria-00527534, version 1


Franck Multon, Laure France, Marie-Paule Cani, Gilles Debunne. Computer Animation of Human Walking: a Survey. Journal of Visualization and Computer Animation, 1999, 10, pp.39--54. ⟨inria-00527534⟩



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