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Using GASP for Collaborative Interaction within 3D Virtual Worlds

Thierry Duval 1, * David Margery 1 
* Corresponding author
1 SIAMES - Computer generated images, animation, modeling and simulation
IRISA - Institut de Recherche en Informatique et Systèmes Aléatoires, INRIA Rennes
Abstract : In this paper, we present Gasp, a General Animation and Simulation Platform, whose purpose is to animate autonomous or userdriven agents, and we explain how it can be used for Collaborative Virtual Reality. First, we explain its architecture, based on the notion of simulation objects (or agents) associated with a calculation part (the behavior). Then we describe how it is possible to distribute eciently our agents upon a network in order to share the amount of calculation between several computers. Finally, as the visualisation of a simulation is also a simulation object, we show that our architecture allows us to distribute several visualisations upon a network to share a 3D interactive simulation between several users.
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Submitted on : Monday, November 8, 2010 - 11:57:53 PM
Last modification on : Friday, February 4, 2022 - 3:12:43 AM
Long-term archiving on: : Wednesday, February 9, 2011 - 3:10:18 AM


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  • HAL Id : inria-00534146, version 1


Thierry Duval, David Margery. Using GASP for Collaborative Interaction within 3D Virtual Worlds. Virtual Worlds 2000, 2000, Paris, France. ⟨inria-00534146⟩



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