Full-range approximation of triangulated polyhedra

Rémi Ronfard 1 J. Rossignac 2
1 MOVI - Modeling, localization, recognition and interpretation in computer vision
GRAVIR - IMAG - Graphisme, Vision et Robotique, Inria Grenoble - Rhône-Alpes, CNRS - Centre National de la Recherche Scientifique : FR71
Abstract : We propose a new algorithm for automatically computing approximations of a given polyhedral object at different levels of details. The applications for this algorithm is the display of very complex scenes. Our approach is similar to the region-merging method used in image segmentation. We iteratively collapse edges based on a measure of the geometric deviation from the initial shape. when edges are merged in the right order, this strategy produces a continuum of valid approximations of the original object, which can be used for faster rendering at vastly different scales.
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Article dans une revue
Computer Graphics Forum, Wiley, 1996, Eurographics, 15 (3), pp.67-76. 〈http://onlinelibrary.wiley.com/doi/10.1111/1467-8659.1530067/abstract〉. 〈10.1111/1467-8659.1530067〉
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https://hal.inria.fr/inria-00545167
Contributeur : Rémi Ronfard <>
Soumis le : jeudi 11 septembre 2014 - 12:18:02
Dernière modification le : mercredi 11 avril 2018 - 01:59:25

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Rémi Ronfard, J. Rossignac. Full-range approximation of triangulated polyhedra. Computer Graphics Forum, Wiley, 1996, Eurographics, 15 (3), pp.67-76. 〈http://onlinelibrary.wiley.com/doi/10.1111/1467-8659.1530067/abstract〉. 〈10.1111/1467-8659.1530067〉. 〈inria-00545167〉

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