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Global Three Dimensional Surface Reconstruction from Occluding Contours

Changsheng Zhao 1 Roger Mohr 1, 2 
2 MOVI - Modeling, localization, recognition and interpretation in computer vision
GRAVIR - IMAG - Laboratoire d'informatique GRAphique, VIsion et Robotique de Grenoble, Inria Grenoble - Rhône-Alpes, CNRS - Centre National de la Recherche Scientifique : FR71
Abstract : This paper considers the problem of three dimensional surface reconstruction of non polyhedral objects through series of images taken from a moving camera. We propose a direct method of surface reconstruction which is based on regularized uniform bicubic B-spline surface patches [35]. This reconstruction is achieved by observing the motion of occluding contours [1, 9, 33], i.e., where the view lines graze the surface. It has been shown that reconstruction of such a three dimensional surface is possible when the camera motion is known, with the exception of those fully concave parts where no view line can be tangential to the surface. Once a set of overlapping B-spline surface patches which constitute the three dimensional surface of an object are reconstructed. We propose an efficient method of fusing them to obtain a global surface. This approach is based on triangular mesh and surface interpolation by using regularized uniform bicubic B-spline surface patches.
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Reports (Technical report)
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Submitted on : Monday, December 20, 2010 - 8:44:24 AM
Last modification on : Wednesday, October 26, 2022 - 8:14:01 AM


  • HAL Id : inria-00548400, version 1



Changsheng Zhao, Roger Mohr. Global Three Dimensional Surface Reconstruction from Occluding Contours. [Technical Report] RT 116 IMA, 1994. ⟨inria-00548400⟩



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