Numerical methods for nonsmooth dynamical systems, Lecture Notes in Computational and Applied Mechanics, vol.35, 2008. ,
A formulation of the linear discrete Coulomb friction problem via convex optimization, ZAMM / Z angew Math Mech, 2010. ,
URL : https://hal.archives-ouvertes.fr/inria-00495734
A mixed formulation for frictional contact problems prone to Newton like solution methods, Comput. Methods Appl. Mech. Eng, vol.92, issue.3, pp.353-375, 1991. ,
Dynamic simulation of nonpenetrating flexible bodies, Computer Graphics Proceedings (Proceedings of the ACM SIGGRAPH'92 conference, pp.303-308, 1992. ,
Large steps in cloth simulation, Computer Graphics Proceedings (Proceedings of the ACM SIG- GRAPH'98 conference, pp.43-54, 1998. ,
Time-critical distributed contact for 6- dof haptic rendering of adaptively sampled reduced deformable models, ACM SIGGRAPH -EG Symposium on Computer Animation (SCA'07), 2007. ,
Discrete elastic rods, Proceedings of the ACM SIGGRAPH'08 conference, pp.1-12, 2008. ,
Super-helices for predicting the dynamics of natural hair, Proceedings of the ACM SIGGRAPH'06 conference, pp.1180-1187, 2006. ,
URL : https://hal.archives-ouvertes.fr/inria-00384718
Numerical Optimization, 2003. ,
Robust treatment of collisions, contact and friction for cloth animation, Proceedings of the ACM SIGGRAPH'02 conference 21, pp.594-603, 2002. ,
Simulating complex hair with robust collision handling, ACM SIGGRAPH -EG Symposium on Computer Animation (SCA'05, pp.153-160, 2005. ,
Formulation and comparison of algorithms for frictional contact problems, Int. J. Numer. Methods Eng, vol.42, issue.1, pp.145-173, 1998. ,
Realistic haptic rendering of interacting deformable objects in virtual environments, IEEE Transactions on Visualization and Computer Graphics (TVCG), vol.1, issue.12, pp.36-47, 2006. ,
URL : https://hal.archives-ouvertes.fr/hal-00269404
Modeling dynamic hair as a continuum, Proceedings of Eurographics'01, pp.329-338, 2001. ,
Asynchronous contact mechanics, Proceedings of the ACM SIGGRAPH'09 conference), 2009. ,
Simulating knitted cloth at the yarn level, Proceedings of the ACM SIGGRAPH'08 conference, pp.1-9, 2008. ,
Fast frictional dynamics for rigid bodies, Proceedings of the ACM SIGGRAPH'05 conference), pp.946-956, 2005. ,
Staggered projections for frictional contact in multibody systems, Proceedings of the ACM SIGGRAPH Asia'08 conference, pp.1-16411, 2008. ,
A suture model for surgical simulation, 2nd International Symposium on Medical Simulation (ISMS'04), pp.105-113, 2004. ,
URL : https://hal.archives-ouvertes.fr/hal-00348053
Numerical Simulation of Time-Dependent Contact and Friction Problems in Rigid Body Mechanics, SIAM Journal on Scientific and Statistical Computing, vol.5, issue.2, pp.370-393, 1984. ,
DOI : 10.1137/0905028
Detail preserving continuum simulation of straight hair, Proceedings of the ACM SIGGRAPH'09 conference, pp.1-6, 2009. ,
Optimization-based animation, Computer Graphics Proceedings (Proceedings of the ACM SIG- GRAPH'01 conference, pp.37-46, 2001. ,
Collision detection and response for computer animationr3, Computer Graphics Proceedings (Proceedings of the ACM SIGGRAPH'88 conference, pp.289-298, 1988. ,
Position based dynamics, Journal of Visual Communication and Image Representation, vol.18, issue.2, pp.109-118, 2007. ,
Implicit contact handling for deformable objects, Proceedings of Eurographics'09) 28, p.2, 2009. ,
A layered wisp model for simulating interactions inside long hair, EG workshop on Computer Animation and Simulation (EG CAS'01). Computer Science, pp.139-148, 2001. ,
URL : https://hal.archives-ouvertes.fr/inria-00537500
A nonsmooth version of Newton's method, Mathematical Programming, vol.58, pp.353-367, 1993. ,
Fast continuous collision detection between rigid bodies, Computer Graphics Forum (Proceedings of the Eurographics Conference, pp.279-288, 2002. ,
URL : https://hal.archives-ouvertes.fr/inria-00390356
Simulating the structure and dynamics of human hair: Modeling, rendering, and animation, The Journal of Visualization and Computer Animation, vol.2, issue.4, pp.141-148, 1991. ,
A mass spring model for hair simulation, Proceedings of the ACM SIGGRAPH'08 conference, pp.1-11, 2008. ,
Non-iterative computation of contact forces for deformable objects, Journal of WSCG, vol.15, pp.33-40, 2007. ,
Corde: Cosserat rod elements for the dynamic simulation of one-dimensional elastic objects, ACM SIGGRAPH -EG Symposium on Computer Animation (SCA'07). ACM- EG SCA, pp.63-72, 2007. ,
An adaptive contact model for the robust simulation of knots, Proceedings of Eurographics'08, 2008. ,
An implicit time-stepping scheme for rigid body dynamics with inelastic collisions and Coulomb friction, 1996. ,
Optimized spatial hashing for collision detection of deformable objects, pp.47-54, 2003. ,
Collision detection for deformable objects, Computer Graphics Forum, vol.24, issue.1, pp.61-81, 2005. ,
URL : https://hal.archives-ouvertes.fr/inria-00539916
Geometrically exact splines, Journal of Computer Aided Design, vol.40, issue.1, pp.35-48, 2008. ,
URL : https://hal.archives-ouvertes.fr/inria-00115386