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Folded Paper Geometry from 2D Pattern and 3D Contour

Damien Rohmer 1 Marie-Paule Cani 1 Stefanie Hahmann 1 Boris Thibert 2 
1 EVASION - Virtual environments for animation and image synthesis of natural objects
Inria Grenoble - Rhône-Alpes, LJK - Laboratoire Jean Kuntzmann, Grenoble INP - Institut polytechnique de Grenoble - Grenoble Institute of Technology
Abstract : Folded paper exhibits very characteristic shapes, due to the presence of sharp folds and to exact isometry with a given planar pattern. Therefore, none of the physically-based simulators developed so far can handle paper-like material. We propose a purely geometric solution to generate static folded paper geometry from a 2D pattern and a 3D placement of its contour curve. Fold lines are explicitly identified and used to control a recursive, local subdivision process, leading to an efficient procedural modeling of the surface through a fold-aligned mesh. Contrary to previous work, our method generates paper-like surfaces with sharp creases while maintaining approximate isometry with the input pattern.
Keywords : Shape Motion
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Submitted on : Monday, February 21, 2011 - 10:52:43 AM
Last modification on : Friday, February 4, 2022 - 3:31:39 AM
Long-term archiving on: : Sunday, May 22, 2011 - 2:48:55 AM



  • HAL Id : inria-00567408, version 1



Damien Rohmer, Marie-Paule Cani, Stefanie Hahmann, Boris Thibert. Folded Paper Geometry from 2D Pattern and 3D Contour. Eurographics 2011 (short paper), European Association for Computer Graphics, Apr 2011, Llandudno, United Kingdom. pp.21-24. ⟨inria-00567408⟩



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