F. Colin, R. Egli, and F. Y. Lin, Computing a null divergence velocity field using smoothed particle hydrodynamics, Journal of Computational Physics, vol.217, issue.2, pp.680-692, 2006.
DOI : 10.1016/j.jcp.2006.01.021

K. Crane, I. Llamas, and S. Tariq, Real-time simulation and rendering of 3d fluids, GPU Gems, issue.3, 2007.

M. Desbrun and M. P. Cani, Smoothed Particles: A new paradigm for animating highly deformable bodies, Proceedings of EG Workshop on Animation and Simulation), pp.61-76, 1996.
DOI : 10.1007/978-3-7091-7486-9_5

URL : https://hal.archives-ouvertes.fr/inria-00537534

R. Fedkiw, J. Stam, and H. W. Jensen, Visual simulation of smoke, Proceedings of the 28th annual conference on Computer graphics and interactive techniques , SIGGRAPH '01, pp.15-22, 2001.
DOI : 10.1145/383259.383260

W. Li, X. Wei, and A. Kaufman, Implementing lattice Boltzmann computation on graphics hardware, The Visual Computer, vol.Techniques, issue.7-8, pp.444-456, 2003.
DOI : 10.1007/s00371-003-0210-6

M. Muller, D. Charypar, and M. Gross, Particle-based fluid simulation for interactive applications, Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation, pp.154-159, 2003.

S. Premo?e, T. Tasdizen, J. Bigler, A. Lefohn, and R. T. Whitaker, Particle-Based Simulation of Fluids, Eurographics Proceedings), pp.401-410, 2003.
DOI : 10.1146/annurev.astro.30.1.543

A. Selle, R. Fedkiw, K. Byungmoon, L. Yingjie, and R. Jarek, An Unconditionally Stable MacCormack Method, Journal of Scientific Computing, vol.14, issue.9, pp.350-371, 2007.
DOI : 10.1007/s10915-007-9166-4

J. Stam, Stable fluids, Proceedings of the 26th annual conference on Computer graphics and interactive techniques , SIGGRAPH '99, pp.121-128, 1999.
DOI : 10.1145/311535.311548

R. Xu, P. Stansby, and D. Laurence, Accuracy and stability in incompressible SPH (ISPH) based on the projection method and a new approach, Journal of Computational Physics, vol.228, issue.18, pp.6703-6725, 2009.
DOI : 10.1016/j.jcp.2009.05.032