M. Angerilli, C. Bergamasco, A. Loscos, and . Guerraz, Art Touch with the CREATE haptic interface, 2003.

A. Lerner, D. Cohen-or, and Y. Chrysanthou, Breaking the Walls: Scene Partitioning and Portal Creation. Pacific Graphics, 2003.

C. Loscos, D. Marchal, and A. Meyer, Intuitive crowd behaviour using local laws, TP.CG, p.3
DOI : 10.1109/tpcg.2003.1206939

A. Meyer and C. Loscos, Multiple Environment Maps. VRST, 2003.

D. Michael and Y. Chrysanthou, Automatic high level avatars guidance based on affordance of movement, Eurographics, 2003.

A. J. Preetham, P. Shirley, and . Smits, A practical analytic model for daylight, Proceedings of the 26th annual conference on Computer graphics and interactive techniques , SIGGRAPH '99, pp.91-100
DOI : 10.1145/311535.311545

M. Stamminger and G. Drettakis, Interactive Sampling and Rendering for Complex and Procedural Geometry, Eurographics Workshop on Rendering, 2001.
DOI : 10.1007/978-3-7091-6242-2_14

URL : https://hal.archives-ouvertes.fr/inria-00607220

M. Stamminger and G. , Drettakis, Perspective Shadow Maps, 2002.
DOI : 10.1145/566570.566616

URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.114.8755

F. Tecchia, C. Loscos, and Y. Chrysanthou, Visualizing Crowds in Real-Time, Computer Graphics Forum, vol.8, issue.1, pp.753-765, 2002.
DOI : 10.1109/38.988745

N. Tsingos, E. Gallo, and G. Drettakis, Perceptual Audio Rendering of Complex Virtual Environments. INRIA technical report #4734, 2003.
URL : https://hal.archives-ouvertes.fr/inria-00071853