18 résultats  enregistrer la recherche


...
inria-00452887v2  Communication dans un congrès
Jean-Baptiste HoockOlivier TeytaudBandit-Based Genetic Programming
13th European Conference on Genetic Programming, Apr 2010, Istanbul, Turkey. Springer, 2010
...
inria-00622150v1  Communication dans un congrès
Jean-Baptiste HoockOlivier TeytaudProgress Rate in Noisy Genetic Programming for Choosing λ
Artificial Evolution, Oct 2011, Angers, France. 2011
...
hal-00745206v1  Communication dans un congrès
Adrien CouetouxJean-Baptiste HoockNataliya SokolovskaOlivier TeytaudNicolas BonnardContinuous Upper Con dence Trees
Carlos A. Coello Coello. Learning and Intelligent Optimization: 5th International Conference, LION 5, Jan 2011, Rome, Italy. 2011
...
inria-00512854v1  Communication dans un congrès
Amine BourkiGuillaume ChaslotMatthieu CoulmVincent DanjeanHassen Doghmen et al.  Scalability and Parallelization of Monte-Carlo Tree Search
The International Conference on Computers and Games 2010, Sep 2010, Kanazawa, Japan. 2010
...
inria-00386477v1  Communication dans un congrès
Guillaume ChaslotChristophe FiterJean-Baptiste HoockArpad RimmelOlivier TeytaudAdding expert knowledge and exploration in Monte-Carlo Tree Search
Advances in Computer Games, 2009, Pamplona, Spain. Springer, 2009
...
hal-00542673v2  Communication dans un congrès
Adrien CouёtouxJean-Baptiste HoockNataliya SokolovskaOlivier TeytaudNicolas BonnardContinuous Upper Confidence Trees
LION'11: Proceedings of the 5th International Conference on Learning and Intelligent OptimizatioN, Jan 2011, Italy. pp.TBA, 2011
...
hal-00738073v1  Communication dans un congrès
Jean-Baptiste HoockJacques BibaiSolving a Goal-planning task in the MASH project
The 2012 Conference on Technologies and Applications of Artificial Intelligence (TAAI 2012), Nov 2012, Tainan, Taiwan. 2012
...
inria-00484043v1  Communication dans un congrès
Romaric GaudelJean-Baptiste HoockJulien PérezNataliya SokolovskaOlivier TeytaudA Principled Method for Exploiting Opening Books
International Conference on Computers and Games, Sep 2010, Kanazawa, Japan. 2010
...
inria-00544758v2  Article dans une revue
Jean-Baptiste HoockChang-Shing LeeArpad RimmelFabien TeytaudOlivier Teytaud et al.  Intelligent Agents for the Game of Go
IEEE Computational Intelligence Magazine, Institute of Electrical and Electronics Engineers, 2010
...
inria-00369786v1  Article dans une revue
Chang-Shing LeeMei-Hui WangGuillaume ChaslotJean-Baptiste HoockArpad Rimmel et al.  The Computational Intelligence of MoGo Revealed in Taiwan's Computer Go Tournaments
IEEE Transactions on Computational Intelligence and AI in games, IEEE Computational Intelligence Society, 2009
...
inria-00343509v1  Article dans une revue
Louis ChatriotChristophe FiterGuillaume ChaslotSylvain GellyJean-Baptiste Hoock et al.  Combiner connaissances expertes, hors-ligne, transientes et en ligne pour l'exploration Monte-Carlo
Revue des Sciences et Technologies de l'Information - Série RIA : Revue d'Intelligence Artificielle, Lavoisier, 2008