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29 2.2.3.1 Forward Error Concealment, 29 2.2.3.2 Post processing Error Concealment . . . . . . . . 32 2.2.3.3 Interactive Error Concealment . . . . . . . . . . . 33 ,
35 3.1.1 Inpainting the moving objects, 36 3.1.2 Inpainting the stationary background . . . . . . . . . . . . 38 ,
39 3.2.1 Patches sampling based on Template Matching (TM), 39 3.2.2 Patches sampling based on neighbor embedding techniques 39 3.2.2.1 Locally Linear Embedding (LLE) . . . . . . . . . 40 3.2.2.2 Nonnegative Matrix Factorization (NMF) . . . . 40 ,
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