Photorealistic Augmented Reality - Inria - Institut national de recherche en sciences et technologies du numérique Access content directly
Conference Papers Year : 2003

Photorealistic Augmented Reality

Abstract

The competing requirements of real-time rendering and visual realism have meant that achieving interactive photorealistic augmented reality has been a distant goal. With the advent of greatly accelerated graphics hardware and its availability in commodity desktop PCs, techniques have recently been developed that allow us to take a step closer to this target. This tutorial will present an in-depth study into the techniques required to produce photorealism at interactive rates within augmented environments, and will and consider how the realism of the resulting images can be assessed and their fidelity quantified.
No file

Dates and versions

inria-00099825 , version 1 (26-09-2006)

Identifiers

  • HAL Id : inria-00099825 , version 1

Cite

Simon Gibson, Alan Chalmers, Gilles Simon, Javier-Flavio Vigueras-Gomez, Marie-Odile Berger, et al.. Photorealistic Augmented Reality. Second IEEE and ACM International Symposium on Mixed and Augmented Reality - ISMAR'03, IEEE, ACM, Oct 2003, Tokyo, Japon, 3 p. ⟨inria-00099825⟩
174 View
0 Download

Share

Gmail Facebook X LinkedIn More