Information Systems and Global Assemblages. (Re)Configuring Actors, Artefacts, Organizations IFIP WG 8.2 Working Conference on Information Systems and Organizations, IS&O 2014, Auckland, New Zealand, December 11-12, 2014. Proceedings
Conference papers
Activities to Address Challenges in Digital Innovation
Abstract : Based on a literature review, this paper identifies four socio-technical challenges relating to innovation actor’s interactions in digital innovation. Furthermore, the paper explores how these challenges can be addressed. The challenges are investigated in a case study of digital innovation. The study is based on a two year long research and development project where an e-newspaper concept and a demonstrator based on e-paper technology was developed. Based on empirical findings, the paper presents eight activities which address the identified socio-technical challenges with digital innovation. The activities are: 1) support transparent digital ecosystem relationships, 2) facilitate cross-organizational communication, 3) create digital value blueprints, 4) translate heterogeneous knowledge, 5) involve all relevant user groups, 6) identify, design for, and authenticate digital user values, 7) design for multiple contexts of use, and 8) prototype iteratively.
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Submitted on : Tuesday, June 14, 2016 - 3:35:04 PM Last modification on : Wednesday, June 15, 2016 - 1:04:57 AM Long-term archiving on: : Thursday, September 15, 2016 - 11:02:16 AM
Jesper Lund. Activities to Address Challenges in Digital Innovation. 5th Working Conference on Information Systems and Organizations (ISO), Dec 2014, Auckland, New Zealand. pp.115-131, ⟨10.1007/978-3-662-45708-5_8⟩. ⟨hal-01331820⟩