Interactive Indirect Illumination Using Voxel Cone Tracing: A Preview

Cyril Crassin 1 Fabrice Neyret 1 Miguel Sainz 2 Simon Green 2 Elmar Eisemann 3
1 ARTIS - Acquisition, representation and transformations for image synthesis
Inria Grenoble - Rhône-Alpes, LJK - Laboratoire Jean Kuntzmann, INPG - Institut National Polytechnique de Grenoble
Abstract : Poster ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D). Best poster award
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Poster communications
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https://hal.inria.fr/hal-00650196
Contributor : Fabrice Neyret <>
Submitted on : Friday, December 9, 2011 - 3:21:48 PM
Last modification on : Wednesday, June 27, 2018 - 3:46:11 PM
Long-term archiving on : Saturday, March 10, 2012 - 2:30:42 AM

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Cyril Crassin, Fabrice Neyret, Miguel Sainz, Simon Green, Elmar Eisemann. Interactive Indirect Illumination Using Voxel Cone Tracing: A Preview. ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D), Feb 2011, San Francisco, California, United States. 2011. ⟨hal-00650196⟩

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